Bevel
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Latch checkbox

A checkbox as a latching push-key. Press it and it sinks and stays down with its mark lit amber; press again and it springs back up. Mixed holds it half-down with a dash. Small enough for lists and table rows.

Agent permissions

Which tools an agent may use. The top key presses them all, and sits half-down while only some are on.

Tools for the review agent

2 of 4 allowed

Anything in the repository.

Changes land on a branch, never main.

Tests, builds and linters, in a sandbox.

Docs and package registries.

Installation

Add with the CLI

  1. Once per project, add the Bevel registry to components.json.

    components.json
    {
      "registries": {
        "@bevel": "https://bevel-ui.vercel.app/r/{name}.json"
      }
    }
  2. Add Latch checkbox. This brings in the Bevel foundation, installs @base-ui/react and cn, and merges the styles into your global CSS.

    Terminal
    npx shadcn@latest add @bevel/latch-checkbox
Install manually
  1. Install the dependencies.

    Terminal
    pnpm add @base-ui/react cn
  2. Add the Bevel foundation, if you haven't already. Light, depth, materials, motion and shape tokens, plus the utilities components use to apply them.

    styles/bevel.css
    /*
     * Bevel foundation. Every component builds on these tokens and utilities;
     * component stylesheets only add their own palettes and shapes.
     *
     * Layers:
     *   1. Light     one source, above and slightly in front of the screen.
     *   2. Depth     named elevations built from the light: recessed, flush,
     *                raised, pressed, object.
     *   3. Material  a surface recipe (leather, plastic, metal) that reads
     *                --bevel-material and --bevel-material-edge.
     *   4. Motion    two curves, a spring, and durations named by purpose.
     *   5. Shape     radii, stitching, and the type scale for amounts.
     */
    
    :root {
      /* 1. Light */
      --bevel-highlight: oklch(1 0 0 / 0.22);
      --bevel-highlight-strong: oklch(1 0 0 / 0.35);
      --bevel-shade: oklch(0 0 0 / 0.32);
      --bevel-shade-strong: oklch(0 0 0 / 0.5);
      --bevel-cast: oklch(0.25 0.03 50 / 0.22);
      /* Stamped into a surface: shaded on the upper inner edge, lit below. */
      --bevel-deboss: 0 -1px 0 oklch(0 0 0 / 0.45), 0 1px 0 oklch(1 0 0 / 0.12);
    
      /* 3. Material defaults; components and variants override these. */
      --bevel-material: oklch(0.47 0.085 52);
      --bevel-material-edge: oklch(0.3 0.06 44);
      --bevel-material-recess: oklch(0.2 0.008 260); /* neutral dark; materials set their own */
      --bevel-grain: url("data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' width='180' height='180'%3E%3Cfilter id='g'%3E%3CfeTurbulence type='fractalNoise' baseFrequency='.7' numOctaves='3' stitchTiles='stitch'/%3E%3CfeColorMatrix values='0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 .7 0 0 0 0'/%3E%3C/filter%3E%3Crect width='100%25' height='100%25' filter='url(%23g)'/%3E%3C/svg%3E");
      --bevel-grain-size: 180px;
    
      /* 2. Depth */
      --bevel-depth-recessed:
        inset 0 1px 2px var(--bevel-shade-strong),
        0 1px 0 var(--bevel-highlight);
      --bevel-depth-flush:
        inset 0 1px 0 var(--bevel-highlight),
        inset 0 -1px 0 var(--bevel-shade);
      --bevel-depth-raised:
        inset 0 1px 0 var(--bevel-highlight),
        0 1px 0 var(--bevel-material-edge),
        0 2px 0 var(--bevel-material-edge),
        0 3px 5px var(--bevel-shade);
      --bevel-depth-pressed:
        inset 0 1px 2px var(--bevel-shade),
        0 1px 0 var(--bevel-highlight);
      /* A whole object resting on the page. */
      --bevel-depth-object:
        inset 0 1px 0 var(--bevel-highlight),
        inset 0 -1px 0 var(--bevel-shade),
        0 0 0 1px var(--bevel-material-edge),
        0 1px 1px var(--bevel-cast),
        0 6px 12px -2px var(--bevel-cast),
        0 18px 32px -8px var(--bevel-cast);
      /* The shadow under a loose object, for filter: drop-shadow(). */
      --bevel-depth-cast-sm: 0 4px 6px var(--bevel-cast);
      /* A thin object (a card) lying on another surface. */
      --bevel-depth-sheet:
        inset 0 1px 0 var(--bevel-highlight-strong),
        inset 0 0 0 1px oklch(0 0 0 / 0.12),
        0 -1px 2px oklch(0 0 0 / 0.18);
    
      /* 4. Motion */
      --bevel-ease-out: cubic-bezier(0.23, 1, 0.32, 1);
      --bevel-ease-in-out: cubic-bezier(0.77, 0, 0.175, 1);
      /* Underdamped spring, ~8% overshoot. Pure CSS; pair with --bevel-duration-move or longer. */
      --bevel-ease-spring: linear(0, 0.06, 0.202, 0.38, 0.561, 0.723, 0.856, 0.955, 1.023, 1.062, 1.081, 1.083, 1.075, 1.062, 1.047, 1.032, 1.019, 1.009, 1.002, 0.997, 0.994, 0.993, 0.993, 0.994, 1);
      --bevel-duration-press: 100ms; /* a control giving under a finger */
      --bevel-duration-small: 200ms; /* hover lifts, tabs, small state changes */
      --bevel-duration-move: 300ms; /* objects moving: cards, drawers */
      --bevel-duration-ambient: 520ms; /* whole-scene changes: lighting */
      --bevel-stagger: 30ms;
      --bevel-lift: 3px; /* how far an object rises on hover */
      --bevel-perspective: 30rem; /* viewing distance for parts that turn in 3D (covers, flaps) */
      /* Unchosen items in a group sit back in shadow. */
      --bevel-dim: 0.82;
    
      /* 5. Shape */
      --bevel-radius-xs: 0.25rem;
      --bevel-radius-sm: 0.5rem;
      --bevel-radius-md: 0.625rem;
      --bevel-radius-lg: 1rem;
      --bevel-radius-xl: 1.5rem;
      --bevel-stitch-width: 1.5px;
      --bevel-stitch-inset: 0.375rem;
      /* Amounts: the figure, its secondary parts (currency, cents), labels, fine print. */
      --bevel-amount: 2.25rem;
      --bevel-amount-minor: 1.25rem;
      --bevel-label: 0.75rem;
      --bevel-fine: 0.6875rem;
      --bevel-tracking-label: 0.08em; /* stamped labels */
      --bevel-tracking-print: 0.06em; /* printed marks on cards */
    
      /* Paper and ink */
      --bevel-paper: oklch(0.975 0.008 85);
      --bevel-paper-foreground: oklch(0.28 0.02 260);
      --bevel-paper-muted: oklch(0.48 0.015 260);
      --bevel-paper-rule: oklch(0.78 0.04 240 / 0.45);
      --bevel-paper-margin: oklch(0.68 0.14 25 / 0.45);
      --bevel-fibre: url("data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' width='240' height='240'%3E%3Cfilter id='f'%3E%3CfeTurbulence type='fractalNoise' baseFrequency='.9 .35' numOctaves='2' stitchTiles='stitch'/%3E%3CfeColorMatrix values='0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 .18 0 0 0 0'/%3E%3C/filter%3E%3Crect width='100%25' height='100%25' filter='url(%23f)'/%3E%3C/svg%3E");
      /* Ink soaks unevenly: mostly solid with pale specks. Used as a mask. */
      --bevel-ink-texture: url("data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' width='160' height='160'%3E%3Cfilter id='i'%3E%3CfeTurbulence type='fractalNoise' baseFrequency='.85' numOctaves='2' stitchTiles='stitch'/%3E%3CfeColorMatrix values='0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -2.4 0 0 0 2.1'/%3E%3C/filter%3E%3Crect width='100%25' height='100%25' filter='url(%23i)'/%3E%3C/svg%3E");
      --bevel-ink-red: oklch(0.52 0.19 27);
      --bevel-ink-blue: oklch(0.44 0.14 262);
      --bevel-ink-green: oklch(0.5 0.12 155);
      --bevel-ink-black: oklch(0.3 0.01 260);
      --bevel-ink-amber: oklch(0.55 0.13 65);
    
      /* Brass and ivory: instrument hardware and dial faces */
      --bevel-brass: oklch(0.76 0.11 82);
      --bevel-brass-edge: oklch(0.52 0.08 70);
      --bevel-ivory: oklch(0.95 0.025 90);
      --bevel-ivory-foreground: oklch(0.25 0.015 60);
      --bevel-needle: oklch(0.55 0.2 27);
    
      /* Desk stationery: legal pads, pens, pencils, exhibit stickers */
      --bevel-pad: oklch(0.95 0.075 98); /* yellow legal pad */
      --bevel-pad-foreground: oklch(0.27 0.03 255);
      --bevel-pad-rule: oklch(0.72 0.06 235 / 0.45);
      --bevel-pad-margin: oklch(0.62 0.16 25 / 0.55);
      --bevel-pen-red: oklch(0.52 0.2 27); /* correcting pen */
      --bevel-pen-blue: oklch(0.42 0.15 262); /* writing pen */
      --bevel-pencil: oklch(0.55 0.01 260); /* not written in ink yet */
      --bevel-sticker: oklch(0.9 0.12 95); /* exhibit sticker */
      --bevel-sticker-foreground: oklch(0.26 0.03 70);
      /* Handwriting. Bring a marker font (e.g. Permanent Marker) for the full effect; these are fallbacks. */
      --bevel-font-marker: "Permanent Marker", "Marker Felt", "Chalkboard SE", ui-rounded, "Arial Rounded MT Bold", system-ui, sans-serif;
    }
    
    .dark {
      --bevel-highlight: oklch(1 0 0 / 0.14);
      /* Paper under dim light, not inverted: it's still paper. */
      --bevel-paper: oklch(0.88 0.008 85);
      --bevel-ivory: oklch(0.86 0.022 90);
      --bevel-pad: oklch(0.86 0.07 98);
      --bevel-cast: oklch(0 0 0 / 0.55);
    }
    
    /* Depth */
    @utility bevel-recessed {
      background-color: var(--bevel-material-recess);
      box-shadow: var(--bevel-depth-recessed);
    }
    @utility bevel-flush {
      box-shadow: var(--bevel-depth-flush);
    }
    @utility bevel-raised {
      background-color: color-mix(in oklch, var(--bevel-material), white 7%);
      background-image: linear-gradient(to bottom, var(--bevel-highlight), transparent 60%);
      box-shadow: var(--bevel-depth-raised);
    }
    @utility bevel-pressed {
      background-color: color-mix(in oklch, var(--bevel-material), black 4%);
      background-image: none;
      box-shadow: var(--bevel-depth-pressed);
    }
    @utility bevel-object {
      box-shadow: var(--bevel-depth-object);
    }
    
    /* Materials */
    @utility bevel-leather {
      background-color: var(--bevel-material);
      background-image:
        var(--bevel-grain),
        linear-gradient(to bottom, var(--bevel-highlight), transparent 28%, transparent 72%, var(--bevel-shade));
      background-size: var(--bevel-grain-size) var(--bevel-grain-size), 100% 100%;
      background-blend-mode: soft-light, normal;
    }
    @utility bevel-plastic {
      background-color: var(--bevel-material);
      background-image:
        linear-gradient(115deg, var(--bevel-highlight-strong), transparent 40%),
        linear-gradient(to bottom, transparent 25%, oklch(0 0 0 / 0.45));
      box-shadow: var(--bevel-depth-sheet);
    }
    @utility bevel-metal {
      background-color: var(--bevel-material);
      background-image:
        linear-gradient(to bottom, var(--bevel-highlight-strong), transparent 45%, var(--bevel-shade) 100%),
        repeating-linear-gradient(90deg, oklch(1 0 0 / 0.06) 0 1px, transparent 1px 3px);
      box-shadow:
        inset 0 0 0 1px oklch(0 0 0 / 0.25),
        inset 0 1px 0 var(--bevel-highlight-strong);
    }
    
    /* Details */
    @utility bevel-deboss {
      text-shadow: var(--bevel-deboss);
    }
    @utility bevel-stitch {
      border-color: var(--bevel-stitch, oklch(0.88 0.05 82 / 0.8));
      border-style: dashed;
      border-width: var(--bevel-stitch-width);
      filter: drop-shadow(0 1px 0 var(--bevel-shade));
    }
    /* A lit fill sitting in a recess (meters, progress). Colour from --bevel-fill. */
    @utility bevel-fill {
      background-color: var(--bevel-fill);
      background-image: linear-gradient(to bottom, oklch(1 0 0 / 0.55), transparent 55%, oklch(0 0 0 / 0.18));
      box-shadow: 0 0 6px -1px var(--bevel-fill);
    }
    /* A small indicator light. Colour from --bevel-led. */
    @utility bevel-led {
      background-color: var(--bevel-led);
      background-image: radial-gradient(circle at 35% 30%, oklch(1 0 0 / 0.85), transparent 45%);
      box-shadow:
        0 0 6px var(--bevel-led),
        inset 0 -1px 1px oklch(0 0 0 / 0.35),
        0 1px 0 var(--bevel-highlight);
    }
    
    /* Paper: a sheet resting on the surface, with fibre in it. */
    @utility bevel-paper {
      background-color: var(--bevel-paper);
      background-image: var(--bevel-fibre);
      background-size: 240px 240px;
      color: var(--bevel-paper-foreground);
      box-shadow:
        0 1px 1px var(--bevel-cast),
        0 6px 14px -4px var(--bevel-cast);
    }
    /* Ink on paper: multiplies into the surface and soaks unevenly. Colour from --bevel-ink. */
    @utility bevel-ink {
      color: var(--bevel-ink, var(--bevel-ink-red));
      border-color: currentColor;
      mix-blend-mode: multiply;
      mask-image: var(--bevel-ink-texture);
      mask-size: 160px 160px;
    }
    /* Glass over an instrument window: one reflection from the light above. Put on an overlay element. */
    @utility bevel-glass {
      pointer-events: none;
      background-image: linear-gradient(165deg, var(--bevel-highlight-strong) 0%, transparent 38%, transparent 70%, var(--bevel-shade) 100%);
    }
    
    /* Material families: one per screen. Set on the screen's container. */
    [data-bevel-family="leather"] {
      --bevel-cast: oklch(0.25 0.03 50 / 0.22);
    }
    [data-bevel-family="paper"] {
      --bevel-cast: oklch(0.3 0.01 250 / 0.16);
    }
    .dark :is([data-bevel-family="leather"], [data-bevel-family="paper"]) {
      --bevel-cast: oklch(0 0 0 / 0.55);
    }
    
    /*
     * Ruled paper: rules every --bevel-rule-height and a margin line at
     * --bevel-rule-margin. Set --bevel-sheet for the paper colour. The ruling
     * scrolls with the content.
     */
    @utility bevel-ruled {
      background-color: var(--bevel-sheet, var(--bevel-paper));
      background-image:
        linear-gradient(
          to right,
          transparent calc(var(--bevel-rule-margin) - 1px),
          var(--bevel-sheet-margin, var(--bevel-paper-margin)) calc(var(--bevel-rule-margin) - 1px) calc(var(--bevel-rule-margin) + 1px),
          transparent calc(var(--bevel-rule-margin) + 1px)
        ),
        repeating-linear-gradient(
          to bottom,
          transparent 0 calc(var(--bevel-rule-height) - 1px),
          var(--bevel-sheet-rule, var(--bevel-paper-rule)) calc(var(--bevel-rule-height) - 1px) var(--bevel-rule-height)
        ),
        var(--bevel-fibre);
      background-size: 100% 100%, 100% 100%, 240px 240px;
      background-attachment: local;
      color: var(--bevel-paper-foreground);
      box-shadow:
        0 1px 1px var(--bevel-cast),
        0 6px 14px -4px var(--bevel-cast);
    }
  3. Copy latch-checkbox.tsx into components/ui.

    components/latch-checkbox.tsx
    "use client"
    
    import * as React from "react"
    import { Checkbox as CheckboxPrimitive } from "@base-ui/react/checkbox"
    import { CheckboxGroup } from "@base-ui/react/checkbox-group"
    import { Field } from "@base-ui/react/field"
    import { cn } from "cn"
    import { useBevelFeedback } from "@/lib/feedback"
    
    /**
     * A checkbox as a latching push-key. Press it and it sinks and stays down
     * with its mark lit; press again and it springs back up. Mixed sits the key
     * half-down with a dash. A Base UI Checkbox: Space toggles it.
     */
    function LatchCheckbox({ className, onCheckedChange, ...props }: CheckboxPrimitive.Root.Props) {
      const feedback = useBevelFeedback()
      return (
        <CheckboxPrimitive.Root
          data-slot="latch-checkbox"
          onCheckedChange={(checked, details) => {
            feedback.click()
            onCheckedChange?.(checked, details)
          }}
          className={cn(
            "group/latch bevel-recessed inline-flex size-(--latch-checkbox-size) shrink-0 cursor-pointer items-start justify-center rounded-(--bevel-radius-xs) pt-px",
            "outline-none focus-visible:ring-2 focus-visible:ring-(--latch-checkbox-focus) focus-visible:ring-offset-2 focus-visible:ring-offset-background",
            "data-disabled:cursor-not-allowed data-disabled:opacity-60",
            "in-data-[slot=latch-checkbox-field]:row-span-2 in-data-[slot=latch-checkbox-field]:mt-px",
            className
          )}
          {...props}
        >
          <span
            aria-hidden
            data-slot="latch-checkbox-cap"
            className={cn(
              "bevel-raised grid size-(--latch-checkbox-cap) place-items-center rounded-(--latch-checkbox-cap-radius)",
              // Released: springs back up. Pressed: goes down fast and latches.
              "transition-[translate] duration-(--bevel-duration-move) ease-(--bevel-ease-spring) motion-reduce:transition-none",
              "group-data-checked/latch:bevel-pressed group-data-checked/latch:translate-y-(--latch-checkbox-travel) group-data-checked/latch:duration-(--bevel-duration-press) group-data-checked/latch:ease-(--bevel-ease-out)",
              "group-data-indeterminate/latch:translate-y-(--latch-checkbox-half) group-data-indeterminate/latch:duration-(--bevel-duration-press) group-data-indeterminate/latch:ease-(--bevel-ease-out)"
            )}
          >
            <CheckboxPrimitive.Indicator
              keepMounted
              data-slot="latch-checkbox-mark"
              className="latch-checkbox-mark grid size-full place-items-center opacity-0 transition-opacity duration-(--bevel-duration-small) ease-(--bevel-ease-out) data-checked:opacity-100 data-indeterminate:opacity-100 motion-reduce:transition-none"
            >
              <svg viewBox="0 0 12 12" fill="none" className="size-(--latch-checkbox-glyph) group-data-indeterminate/latch:hidden">
                <path d="M2.5 6.25 5 8.75l4.5-5.5" stroke="currentColor" strokeWidth="1.75" strokeLinecap="round" strokeLinejoin="round" />
              </svg>
              <svg viewBox="0 0 12 12" fill="none" className="hidden size-(--latch-checkbox-glyph) group-data-indeterminate/latch:block">
                <path d="M3 6h6" stroke="currentColor" strokeWidth="1.75" strokeLinecap="round" />
              </svg>
            </CheckboxPrimitive.Indicator>
          </span>
        </CheckboxPrimitive.Root>
      )
    }
    
    /**
     * One checkbox with its label and an optional description: the key on the
     * left, the words beside it. Base UI Field, so clicking the label presses
     * the key and the description is announced with it.
     */
    function LatchCheckboxField({ className, ...props }: Field.Root.Props) {
      return (
        <Field.Root
          data-slot="latch-checkbox-field"
          className={cn("grid grid-cols-[auto_minmax(0,1fr)] items-start gap-x-2.5 gap-y-0.5", className)}
          {...props}
        />
      )
    }
    
    function LatchCheckboxLabel({ className, ...props }: Field.Label.Props) {
      return (
        <Field.Label
          data-slot="latch-checkbox-label"
          className={cn("col-start-2 text-sm leading-(--latch-checkbox-size) font-medium text-foreground", className)}
          {...props}
        />
      )
    }
    
    function LatchCheckboxDescription({ className, ...props }: Field.Description.Props) {
      return (
        <Field.Description
          data-slot="latch-checkbox-description"
          className={cn("col-start-2 text-xs text-muted-foreground", className)}
          {...props}
        />
      )
    }
    
    /**
     * A set of checkboxes sharing one value: the values that are down. Name it
     * with aria-labelledby. A LatchCheckbox with parent toggles them all and
     * shows mixed when some are down (pass allValues).
     */
    function LatchCheckboxGroup({ className, ...props }: CheckboxGroup.Props) {
      return <CheckboxGroup data-slot="latch-checkbox-group" className={cn("flex flex-col gap-2.5", className)} {...props} />
    }
    
    export { LatchCheckbox, LatchCheckboxField, LatchCheckboxLabel, LatchCheckboxDescription, LatchCheckboxGroup }
  4. Copy latch-checkbox.css into your styles.

    styles/latch-checkbox.css
    /*
     * Latch checkbox: a small push-key in a recessed collar. Checked, the key
     * latches down and its mark lights; mixed holds it half-way with a dash.
     * Builds on bevel.css (recessed, raised, pressed, spring).
     */
    
    :root {
      --latch-checkbox-collar: oklch(0.86 0.004 260);
      --latch-checkbox-cap-face: oklch(0.985 0.004 90); /* ivory key */
      --latch-checkbox-cap-edge: oklch(0.74 0.008 90);
      --latch-checkbox-lit: oklch(0.7 0.16 62); /* amber, lit from inside the key */
      --latch-checkbox-glow: drop-shadow(0 0 2px oklch(0.78 0.16 68 / 0.75));
      --latch-checkbox-focus: oklch(0.76 0.15 68);
      --latch-checkbox-shade: oklch(0 0 0 / 0.28);
      --latch-checkbox-size: 1.25rem; /* the collar */
      --latch-checkbox-cap: 1rem; /* the key: collar minus the inset either side */
      --latch-checkbox-cap-radius: 0.125rem; /* concentric: collar radius minus the inset */
      --latch-checkbox-glyph: 0.75rem;
      --latch-checkbox-travel: 0.125rem; /* how far the key sinks when latched */
      --latch-checkbox-half: 0.0625rem;
    }
    
    .dark {
      --latch-checkbox-collar: oklch(0.15 0.005 260);
      --latch-checkbox-cap-face: oklch(0.36 0.006 260);
      --latch-checkbox-cap-edge: oklch(0.22 0.006 260);
      --latch-checkbox-lit: oklch(0.8 0.16 72);
      --latch-checkbox-shade: oklch(0 0 0 / 0.7);
    }
    
    [data-slot="latch-checkbox"] {
      --bevel-material-recess: var(--latch-checkbox-collar);
      --bevel-shade-strong: var(--latch-checkbox-shade);
    }
    [data-slot="latch-checkbox-cap"] {
      --bevel-material: var(--latch-checkbox-cap-face);
      --bevel-material-edge: var(--latch-checkbox-cap-edge);
    }
    
    /* The mark is printed on a lamp lens in the key: lit amber when down. */
    @utility latch-checkbox-mark {
      color: var(--latch-checkbox-lit);
      filter: var(--latch-checkbox-glow);
    }
    
    @media (forced-colors: active) {
      [data-slot="latch-checkbox"] {
        border: 1px solid CanvasText;
      }
      [data-slot="latch-checkbox-mark"] {
        color: Highlight;
        filter: none;
      }
    }
  5. Import the stylesheets after Tailwind in your global CSS, foundation first.

    globals.css
    @import "./bevel.css";
    @import "./latch-checkbox.css";

Anatomy

Each part is its own component. Leave out the ones you don't need.

Anatomy
<LatchCheckboxGroup value={allowed} onValueChange={setAllowed} allValues={all}>
  <LatchCheckboxField>
    <LatchCheckbox parent />
    <LatchCheckboxLabel />
  </LatchCheckboxField>
  <LatchCheckboxField>
    <LatchCheckbox value="read" />
    <LatchCheckboxLabel />
    <LatchCheckboxDescription />
  </LatchCheckboxField>
</LatchCheckboxGroup>

Parts

PartWhat it does
LatchCheckboxCheckboxchecked, defaultChecked, onCheckedChange, indeterminate, disabled, name. In a group: value, or parent to toggle them all. Space presses it. Alone, give it an aria-label.
LatchCheckboxFieldField.RootThe key with its label beside it and an optional description below.
LatchCheckboxLabelField.LabelNames the checkbox. Clicking it presses the key.
LatchCheckboxDescriptionField.DescriptionDescribes the checkbox.
LatchCheckboxGroupCheckboxGroupvalue (the values that are down), defaultValue, onValueChange, allValues for a parent key. Name it with aria-labelledby.