Ledger
A ruled page of numbered entries with a red margin. History and audit logs that read like a passbook.
Credit history
Numbered entries with the balance after each, and stamped statuses.
Credit ledger
| No. | Date | Entry | Amount | Balance | Status |
|---|---|---|---|---|---|
| Entry 0045 | 17 Oct | Credits bought | +$50.00 | $74.60 | Received |
| Entry 0044 | 16 Oct | Usage, 212 calls | -$18.40 | $24.60 | Auto |
| Entry 0043 | 14 Oct | Refund, case 118 | +$12.00 | $43.00 | Returned |
| Entry 0042 | 12 Oct | Credits bought | +$10.00 | $31.00 | Held |
Built from
Ledger is made of components that also work on their own.
Installation
Add with the CLI
Once per project, add the Bevel registry to
components.json.components.json { "registries": { "@bevel": "https://bevel-ui.vercel.app/r/{name}.json" } }Add Ledger. This brings in Amount, Stamp and seal and the Bevel foundation, installs cn, and merges the styles into your global CSS.
Terminal npx shadcn@latest add @bevel/ledger
Install manually
Install the dependencies.
Terminal pnpm add cnAdd the Bevel foundation, if you haven't already. Light, depth, materials, motion and shape tokens, plus the utilities components use to apply them.
styles/bevel.css /* * Bevel foundation. Every component builds on these tokens and utilities; * component stylesheets only add their own palettes and shapes. * * Layers: * 1. Light one source, above and slightly in front of the screen. * 2. Depth named elevations built from the light: recessed, flush, * raised, pressed, object. * 3. Material a surface recipe (leather, plastic, metal) that reads * --bevel-material and --bevel-material-edge. * 4. Motion two curves, a spring, and durations named by purpose. * 5. Shape radii, stitching, and the type scale for amounts. */ :root { /* 1. Light */ --bevel-highlight: oklch(1 0 0 / 0.22); --bevel-highlight-strong: oklch(1 0 0 / 0.35); --bevel-shade: oklch(0 0 0 / 0.32); --bevel-shade-strong: oklch(0 0 0 / 0.5); --bevel-cast: oklch(0.25 0.03 50 / 0.22); /* Stamped into a surface: shaded on the upper inner edge, lit below. */ --bevel-deboss: 0 -1px 0 oklch(0 0 0 / 0.45), 0 1px 0 oklch(1 0 0 / 0.12); /* 3. Material defaults; components and variants override these. */ --bevel-material: oklch(0.47 0.085 52); --bevel-material-edge: oklch(0.3 0.06 44); --bevel-material-recess: oklch(0.2 0.008 260); /* neutral dark; materials set their own */ --bevel-grain: url("data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' width='180' height='180'%3E%3Cfilter id='g'%3E%3CfeTurbulence type='fractalNoise' baseFrequency='.7' numOctaves='3' stitchTiles='stitch'/%3E%3CfeColorMatrix values='0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 .7 0 0 0 0'/%3E%3C/filter%3E%3Crect width='100%25' height='100%25' filter='url(%23g)'/%3E%3C/svg%3E"); --bevel-grain-size: 180px; /* 2. Depth */ --bevel-depth-recessed: inset 0 1px 2px var(--bevel-shade-strong), 0 1px 0 var(--bevel-highlight); --bevel-depth-flush: inset 0 1px 0 var(--bevel-highlight), inset 0 -1px 0 var(--bevel-shade); --bevel-depth-raised: inset 0 1px 0 var(--bevel-highlight), 0 1px 0 var(--bevel-material-edge), 0 2px 0 var(--bevel-material-edge), 0 3px 5px var(--bevel-shade); --bevel-depth-pressed: inset 0 1px 2px var(--bevel-shade), 0 1px 0 var(--bevel-highlight); /* A whole object resting on the page. */ --bevel-depth-object: inset 0 1px 0 var(--bevel-highlight), inset 0 -1px 0 var(--bevel-shade), 0 0 0 1px var(--bevel-material-edge), 0 1px 1px var(--bevel-cast), 0 6px 12px -2px var(--bevel-cast), 0 18px 32px -8px var(--bevel-cast); /* The shadow under a loose object, for filter: drop-shadow(). */ --bevel-depth-cast-sm: 0 4px 6px var(--bevel-cast); /* A thin object (a card) lying on another surface. */ --bevel-depth-sheet: inset 0 1px 0 var(--bevel-highlight-strong), inset 0 0 0 1px oklch(0 0 0 / 0.12), 0 -1px 2px oklch(0 0 0 / 0.18); /* 4. Motion */ --bevel-ease-out: cubic-bezier(0.23, 1, 0.32, 1); --bevel-ease-in-out: cubic-bezier(0.77, 0, 0.175, 1); /* Underdamped spring, ~8% overshoot. Pure CSS; pair with --bevel-duration-move or longer. */ --bevel-ease-spring: linear(0, 0.06, 0.202, 0.38, 0.561, 0.723, 0.856, 0.955, 1.023, 1.062, 1.081, 1.083, 1.075, 1.062, 1.047, 1.032, 1.019, 1.009, 1.002, 0.997, 0.994, 0.993, 0.993, 0.994, 1); --bevel-duration-press: 100ms; /* a control giving under a finger */ --bevel-duration-small: 200ms; /* hover lifts, tabs, small state changes */ --bevel-duration-move: 300ms; /* objects moving: cards, drawers */ --bevel-duration-ambient: 520ms; /* whole-scene changes: lighting */ --bevel-stagger: 30ms; --bevel-lift: 3px; /* how far an object rises on hover */ --bevel-perspective: 30rem; /* viewing distance for parts that turn in 3D (covers, flaps) */ /* Unchosen items in a group sit back in shadow. */ --bevel-dim: 0.82; /* 5. Shape */ --bevel-radius-xs: 0.25rem; --bevel-radius-sm: 0.5rem; --bevel-radius-md: 0.625rem; --bevel-radius-lg: 1rem; --bevel-radius-xl: 1.5rem; --bevel-stitch-width: 1.5px; --bevel-stitch-inset: 0.375rem; /* Amounts: the figure, its secondary parts (currency, cents), labels, fine print. */ --bevel-amount: 2.25rem; --bevel-amount-minor: 1.25rem; --bevel-label: 0.75rem; --bevel-fine: 0.6875rem; --bevel-tracking-label: 0.08em; /* stamped labels */ --bevel-tracking-print: 0.06em; /* printed marks on cards */ /* Paper and ink */ --bevel-paper: oklch(0.975 0.008 85); --bevel-paper-foreground: oklch(0.28 0.02 260); --bevel-paper-muted: oklch(0.48 0.015 260); --bevel-paper-rule: oklch(0.78 0.04 240 / 0.45); --bevel-paper-margin: oklch(0.68 0.14 25 / 0.45); --bevel-fibre: url("data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' width='240' height='240'%3E%3Cfilter id='f'%3E%3CfeTurbulence type='fractalNoise' baseFrequency='.9 .35' numOctaves='2' stitchTiles='stitch'/%3E%3CfeColorMatrix values='0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 .18 0 0 0 0'/%3E%3C/filter%3E%3Crect width='100%25' height='100%25' filter='url(%23f)'/%3E%3C/svg%3E"); /* Ink soaks unevenly: mostly solid with pale specks. Used as a mask. */ --bevel-ink-texture: url("data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' width='160' height='160'%3E%3Cfilter id='i'%3E%3CfeTurbulence type='fractalNoise' baseFrequency='.85' numOctaves='2' stitchTiles='stitch'/%3E%3CfeColorMatrix values='0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -2.4 0 0 0 2.1'/%3E%3C/filter%3E%3Crect width='100%25' height='100%25' filter='url(%23i)'/%3E%3C/svg%3E"); --bevel-ink-red: oklch(0.52 0.19 27); --bevel-ink-blue: oklch(0.44 0.14 262); --bevel-ink-green: oklch(0.5 0.12 155); --bevel-ink-black: oklch(0.3 0.01 260); --bevel-ink-amber: oklch(0.55 0.13 65); /* Brass and ivory: instrument hardware and dial faces */ --bevel-brass: oklch(0.76 0.11 82); --bevel-brass-edge: oklch(0.52 0.08 70); --bevel-ivory: oklch(0.95 0.025 90); --bevel-ivory-foreground: oklch(0.25 0.015 60); --bevel-needle: oklch(0.55 0.2 27); /* Desk stationery: legal pads, pens, pencils, exhibit stickers */ --bevel-pad: oklch(0.95 0.075 98); /* yellow legal pad */ --bevel-pad-foreground: oklch(0.27 0.03 255); --bevel-pad-rule: oklch(0.72 0.06 235 / 0.45); --bevel-pad-margin: oklch(0.62 0.16 25 / 0.55); --bevel-pen-red: oklch(0.52 0.2 27); /* correcting pen */ --bevel-pen-blue: oklch(0.42 0.15 262); /* writing pen */ --bevel-pencil: oklch(0.55 0.01 260); /* not written in ink yet */ --bevel-sticker: oklch(0.9 0.12 95); /* exhibit sticker */ --bevel-sticker-foreground: oklch(0.26 0.03 70); /* Handwriting. Bring a marker font (e.g. Permanent Marker) for the full effect; these are fallbacks. */ --bevel-font-marker: "Permanent Marker", "Marker Felt", "Chalkboard SE", ui-rounded, "Arial Rounded MT Bold", system-ui, sans-serif; } .dark { --bevel-highlight: oklch(1 0 0 / 0.14); /* Paper under dim light, not inverted: it's still paper. */ --bevel-paper: oklch(0.88 0.008 85); --bevel-ivory: oklch(0.86 0.022 90); --bevel-pad: oklch(0.86 0.07 98); --bevel-cast: oklch(0 0 0 / 0.55); } /* Depth */ @utility bevel-recessed { background-color: var(--bevel-material-recess); box-shadow: var(--bevel-depth-recessed); } @utility bevel-flush { box-shadow: var(--bevel-depth-flush); } @utility bevel-raised { background-color: color-mix(in oklch, var(--bevel-material), white 7%); background-image: linear-gradient(to bottom, var(--bevel-highlight), transparent 60%); box-shadow: var(--bevel-depth-raised); } @utility bevel-pressed { background-color: color-mix(in oklch, var(--bevel-material), black 4%); background-image: none; box-shadow: var(--bevel-depth-pressed); } @utility bevel-object { box-shadow: var(--bevel-depth-object); } /* Materials */ @utility bevel-leather { background-color: var(--bevel-material); background-image: var(--bevel-grain), linear-gradient(to bottom, var(--bevel-highlight), transparent 28%, transparent 72%, var(--bevel-shade)); background-size: var(--bevel-grain-size) var(--bevel-grain-size), 100% 100%; background-blend-mode: soft-light, normal; } @utility bevel-plastic { background-color: var(--bevel-material); background-image: linear-gradient(115deg, var(--bevel-highlight-strong), transparent 40%), linear-gradient(to bottom, transparent 25%, oklch(0 0 0 / 0.45)); box-shadow: var(--bevel-depth-sheet); } @utility bevel-metal { background-color: var(--bevel-material); background-image: linear-gradient(to bottom, var(--bevel-highlight-strong), transparent 45%, var(--bevel-shade) 100%), repeating-linear-gradient(90deg, oklch(1 0 0 / 0.06) 0 1px, transparent 1px 3px); box-shadow: inset 0 0 0 1px oklch(0 0 0 / 0.25), inset 0 1px 0 var(--bevel-highlight-strong); } /* Details */ @utility bevel-deboss { text-shadow: var(--bevel-deboss); } @utility bevel-stitch { border-color: var(--bevel-stitch, oklch(0.88 0.05 82 / 0.8)); border-style: dashed; border-width: var(--bevel-stitch-width); filter: drop-shadow(0 1px 0 var(--bevel-shade)); } /* A lit fill sitting in a recess (meters, progress). Colour from --bevel-fill. */ @utility bevel-fill { background-color: var(--bevel-fill); background-image: linear-gradient(to bottom, oklch(1 0 0 / 0.55), transparent 55%, oklch(0 0 0 / 0.18)); box-shadow: 0 0 6px -1px var(--bevel-fill); } /* A small indicator light. Colour from --bevel-led. */ @utility bevel-led { background-color: var(--bevel-led); background-image: radial-gradient(circle at 35% 30%, oklch(1 0 0 / 0.85), transparent 45%); box-shadow: 0 0 6px var(--bevel-led), inset 0 -1px 1px oklch(0 0 0 / 0.35), 0 1px 0 var(--bevel-highlight); } /* Paper: a sheet resting on the surface, with fibre in it. */ @utility bevel-paper { background-color: var(--bevel-paper); background-image: var(--bevel-fibre); background-size: 240px 240px; color: var(--bevel-paper-foreground); box-shadow: 0 1px 1px var(--bevel-cast), 0 6px 14px -4px var(--bevel-cast); } /* Ink on paper: multiplies into the surface and soaks unevenly. Colour from --bevel-ink. */ @utility bevel-ink { color: var(--bevel-ink, var(--bevel-ink-red)); border-color: currentColor; mix-blend-mode: multiply; mask-image: var(--bevel-ink-texture); mask-size: 160px 160px; } /* Glass over an instrument window: one reflection from the light above. Put on an overlay element. */ @utility bevel-glass { pointer-events: none; background-image: linear-gradient(165deg, var(--bevel-highlight-strong) 0%, transparent 38%, transparent 70%, var(--bevel-shade) 100%); } /* Material families: one per screen. Set on the screen's container. */ [data-bevel-family="leather"] { --bevel-cast: oklch(0.25 0.03 50 / 0.22); } [data-bevel-family="paper"] { --bevel-cast: oklch(0.3 0.01 250 / 0.16); } .dark :is([data-bevel-family="leather"], [data-bevel-family="paper"]) { --bevel-cast: oklch(0 0 0 / 0.55); } /* * Ruled paper: rules every --bevel-rule-height and a margin line at * --bevel-rule-margin. Set --bevel-sheet for the paper colour. The ruling * scrolls with the content. */ @utility bevel-ruled { background-color: var(--bevel-sheet, var(--bevel-paper)); background-image: linear-gradient( to right, transparent calc(var(--bevel-rule-margin) - 1px), var(--bevel-sheet-margin, var(--bevel-paper-margin)) calc(var(--bevel-rule-margin) - 1px) calc(var(--bevel-rule-margin) + 1px), transparent calc(var(--bevel-rule-margin) + 1px) ), repeating-linear-gradient( to bottom, transparent 0 calc(var(--bevel-rule-height) - 1px), var(--bevel-sheet-rule, var(--bevel-paper-rule)) calc(var(--bevel-rule-height) - 1px) var(--bevel-rule-height) ), var(--bevel-fibre); background-size: 100% 100%, 100% 100%, 240px 240px; background-attachment: local; color: var(--bevel-paper-foreground); box-shadow: 0 1px 1px var(--bevel-cast), 0 6px 14px -4px var(--bevel-cast); }Install the components Ledger is built from: Amount, Stamp and seal.
Copy
ledger.tsxintocomponents/ui.components/ledger.tsx "use client" import * as React from "react" import { cn } from "cn" import { Amount, type AmountProps } from "@/components/ui/amount" /** A ruled ledger page. Every row sits on one rule. */ function Ledger({ className, ...props }: React.ComponentProps<"div">) { return ( <div data-slot="ledger" className={cn( "bevel-paper ledger-ruling relative w-full overflow-x-auto rounded-(--bevel-radius-xs) pt-(--ledger-rule) pb-(--ledger-rule) text-sm", className )} {...props} /> ) } function LedgerTitle({ className, ...props }: React.ComponentProps<"p">) { return ( <p data-slot="ledger-title" className={cn( "flex h-(--ledger-rule) items-end pr-4 pb-(--ledger-baseline) pl-(--ledger-indent) font-semibold tracking-(--bevel-tracking-label) uppercase", className )} {...props} /> ) } function LedgerTable({ className, ...props }: React.ComponentProps<"table">) { return ( <table data-slot="ledger-table" className={cn("w-full border-collapse text-left", className)} {...props} /> ) } function LedgerHeader({ className, ...props }: React.ComponentProps<"thead">) { return ( <thead data-slot="ledger-header" className={cn("text-(length:--bevel-fine) tracking-(--bevel-tracking-print) text-(--bevel-paper-muted) uppercase", className)} {...props} /> ) } function LedgerBody(props: React.ComponentProps<"tbody">) { return <tbody data-slot="ledger-body" {...props} /> } function LedgerRow({ className, ...props }: React.ComponentProps<"tr">) { return <tr data-slot="ledger-row" className={cn("h-(--ledger-rule)", className)} {...props} /> } function LedgerHead({ className, ...props }: React.ComponentProps<"th">) { return ( <th data-slot="ledger-head" scope="col" className={cn( "px-3 pb-(--ledger-baseline) align-bottom font-semibold whitespace-nowrap", "first:w-(--ledger-margin) first:min-w-(--ledger-margin) first:pr-3 first:pl-2 first:text-right", className )} {...props} /> ) } function LedgerCell({ className, ...props }: React.ComponentProps<"td">) { return ( <td data-slot="ledger-cell" className={cn( // Written on the line, like ink on ruled paper. "px-3 pb-(--ledger-baseline) align-bottom whitespace-nowrap", "first:w-(--ledger-margin) first:min-w-(--ledger-margin) first:pr-3 first:pl-2 first:text-right", className )} {...props} /> ) } /** The entry number in the margin column: "No. 0042". */ function LedgerNumber({ value, className, ...props }: { value: number } & Omit<React.ComponentProps<"span">, "children">) { return ( <span data-slot="ledger-number" className={cn("font-mono text-(length:--bevel-fine) text-(--bevel-paper-muted) tabular-nums", className)} {...props} > <span aria-hidden>No. </span> <span className="sr-only">Entry </span> {String(value).padStart(4, "0")} </span> ) } /** A signed amount: credits in green ink, debits in black. */ function LedgerAmount({ className, ...props }: AmountProps) { return ( <Amount signed className={cn( "font-semibold text-(--ledger-debit) data-[sign=positive]:text-(--ledger-credit)", className )} {...props} /> ) } export { Ledger, LedgerTitle, LedgerTable, LedgerHeader, LedgerBody, LedgerRow, LedgerHead, LedgerCell, LedgerNumber, LedgerAmount, }Copy
ledger.cssintoyour styles.styles/ledger.css /* * Ledger: a ruled page of numbered entries, like a passbook or docket book. * Builds on bevel.css (paper, rules, margin, ink). */ :root { --ledger-rule: 2.25rem; /* line spacing; every row is exactly one rule tall */ /* The red margin line, from the left edge. Wide enough for "No. 0000" plus a gap before the line. */ --ledger-margin: 5.5rem; --ledger-indent: calc(var(--ledger-margin) + 0.75rem); /* where text starts, past the margin */ --ledger-baseline: 0.375rem; /* text sits on the rule, this far above it */ --ledger-credit: oklch(0.45 0.12 155); --ledger-debit: var(--bevel-paper-foreground); } /* Blue rules every --ledger-rule, a red margin line, on paper. */ @utility ledger-ruling { background-image: linear-gradient( to right, transparent calc(var(--ledger-margin) - 1px), var(--bevel-paper-margin) calc(var(--ledger-margin) - 1px) calc(var(--ledger-margin) + 1px), transparent calc(var(--ledger-margin) + 1px) ), repeating-linear-gradient( to bottom, transparent 0 calc(var(--ledger-rule) - 1px), var(--bevel-paper-rule) calc(var(--ledger-rule) - 1px) var(--ledger-rule) ), var(--bevel-fibre); background-size: 100% 100%, 100% 100%, 240px 240px; /* The page scrolls with its writing; otherwise the margin slides under the entries. */ background-attachment: local; }Import the stylesheets after Tailwind in your global CSS, foundation first.
globals.css @import "./bevel.css"; @import "./ledger.css";
Anatomy
Each part is its own component. Leave out the ones you don't need.
<Ledger>
<LedgerTitle />
<LedgerTable>
<LedgerHeader>
<LedgerRow><LedgerHead /></LedgerRow>
</LedgerHeader>
<LedgerBody>
<LedgerRow>
<LedgerCell><LedgerNumber value={42} /></LedgerCell>
<LedgerCell><LedgerAmount value={10} /></LedgerCell>
</LedgerRow>
</LedgerBody>
</LedgerTable>
</Ledger>Parts
| Part | Renders | What it does |
|---|---|---|
| Ledger | div | The ruled page. Every row sits exactly on one rule. |
| LedgerTable | table | A real table, with LedgerHeader, LedgerBody, LedgerRow, LedgerHead, LedgerCell. |
| LedgerNumber | span | The entry number, “No. 0042”, read as “Entry 0042”. |
| LedgerAmount | Amount | Signed: credits in green ink, debits in black. |