Time card
A punch clock's time card: each session is a row with its date, time in, time out and how long it ran, and the key stamps the time now onto the next line. For timesheets, focus sessions and on-call shifts.
A contractor's timesheet
Three sessions on the card already. Punch in, then out, and watch the clock stamp each time.
| Date | In | Out | Total |
|---|---|---|---|
| Total | |||
Clocked out. on this card.
Installation
Add with the CLI
Once per project, add the Bevel registry to
components.json.components.json { "registries": { "@bevel": "https://bevel-ui.vercel.app/r/{name}.json" } }Add Time card. This brings in the Bevel foundation, installs @base-ui/react and cn, and merges the styles into your global CSS.
Terminal npx shadcn@latest add @bevel/time-card
Install manually
Install the dependencies.
Terminal pnpm add @base-ui/react cnAdd the Bevel foundation, if you haven't already. Light, depth, materials, motion and shape tokens, plus the utilities components use to apply them.
styles/bevel.css /* * Bevel foundation. Every component builds on these tokens and utilities; * component stylesheets only add their own palettes and shapes. * * Layers: * 1. Light one source, above and slightly in front of the screen. * 2. Depth named elevations built from the light: recessed, flush, * raised, pressed, object. * 3. Material a surface recipe (leather, plastic, metal) that reads * --bevel-material and --bevel-material-edge. * 4. Motion two curves, a spring, and durations named by purpose. * 5. Shape radii, stitching, and the type scale for amounts. */ :root { /* 1. Light */ --bevel-highlight: oklch(1 0 0 / 0.22); --bevel-highlight-strong: oklch(1 0 0 / 0.35); --bevel-shade: oklch(0 0 0 / 0.32); --bevel-shade-strong: oklch(0 0 0 / 0.5); --bevel-cast: oklch(0.25 0.03 50 / 0.22); /* Stamped into a surface: shaded on the upper inner edge, lit below. */ --bevel-deboss: 0 -1px 0 oklch(0 0 0 / 0.45), 0 1px 0 oklch(1 0 0 / 0.12); /* 3. Material defaults; components and variants override these. */ --bevel-material: oklch(0.47 0.085 52); --bevel-material-edge: oklch(0.3 0.06 44); --bevel-material-recess: oklch(0.2 0.008 260); /* neutral dark; materials set their own */ --bevel-grain: url("data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' width='180' height='180'%3E%3Cfilter id='g'%3E%3CfeTurbulence type='fractalNoise' baseFrequency='.7' numOctaves='3' stitchTiles='stitch'/%3E%3CfeColorMatrix values='0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 .7 0 0 0 0'/%3E%3C/filter%3E%3Crect width='100%25' height='100%25' filter='url(%23g)'/%3E%3C/svg%3E"); --bevel-grain-size: 180px; /* 2. Depth */ --bevel-depth-recessed: inset 0 1px 2px var(--bevel-shade-strong), 0 1px 0 var(--bevel-highlight); --bevel-depth-flush: inset 0 1px 0 var(--bevel-highlight), inset 0 -1px 0 var(--bevel-shade); --bevel-depth-raised: inset 0 1px 0 var(--bevel-highlight), 0 1px 0 var(--bevel-material-edge), 0 2px 0 var(--bevel-material-edge), 0 3px 5px var(--bevel-shade); --bevel-depth-pressed: inset 0 1px 2px var(--bevel-shade), 0 1px 0 var(--bevel-highlight); /* A whole object resting on the page. */ --bevel-depth-object: inset 0 1px 0 var(--bevel-highlight), inset 0 -1px 0 var(--bevel-shade), 0 0 0 1px var(--bevel-material-edge), 0 1px 1px var(--bevel-cast), 0 6px 12px -2px var(--bevel-cast), 0 18px 32px -8px var(--bevel-cast); /* The shadow under a loose object, for filter: drop-shadow(). */ --bevel-depth-cast-sm: 0 4px 6px var(--bevel-cast); /* A thin object (a card) lying on another surface. */ --bevel-depth-sheet: inset 0 1px 0 var(--bevel-highlight-strong), inset 0 0 0 1px oklch(0 0 0 / 0.12), 0 -1px 2px oklch(0 0 0 / 0.18); /* 4. Motion */ --bevel-ease-out: cubic-bezier(0.23, 1, 0.32, 1); --bevel-ease-in-out: cubic-bezier(0.77, 0, 0.175, 1); /* Underdamped spring, ~8% overshoot. Pure CSS; pair with --bevel-duration-move or longer. */ --bevel-ease-spring: linear(0, 0.06, 0.202, 0.38, 0.561, 0.723, 0.856, 0.955, 1.023, 1.062, 1.081, 1.083, 1.075, 1.062, 1.047, 1.032, 1.019, 1.009, 1.002, 0.997, 0.994, 0.993, 0.993, 0.994, 1); --bevel-duration-press: 100ms; /* a control giving under a finger */ --bevel-duration-small: 200ms; /* hover lifts, tabs, small state changes */ --bevel-duration-move: 300ms; /* objects moving: cards, drawers */ --bevel-duration-ambient: 520ms; /* whole-scene changes: lighting */ --bevel-stagger: 30ms; --bevel-lift: 3px; /* how far an object rises on hover */ --bevel-perspective: 30rem; /* viewing distance for parts that turn in 3D (covers, flaps) */ /* Unchosen items in a group sit back in shadow. */ --bevel-dim: 0.82; /* 5. Shape */ --bevel-radius-xs: 0.25rem; --bevel-radius-sm: 0.5rem; --bevel-radius-md: 0.625rem; --bevel-radius-lg: 1rem; --bevel-radius-xl: 1.5rem; --bevel-stitch-width: 1.5px; --bevel-stitch-inset: 0.375rem; /* Amounts: the figure, its secondary parts (currency, cents), labels, fine print. */ --bevel-amount: 2.25rem; --bevel-amount-minor: 1.25rem; --bevel-label: 0.75rem; --bevel-fine: 0.6875rem; --bevel-tracking-label: 0.08em; /* stamped labels */ --bevel-tracking-print: 0.06em; /* printed marks on cards */ /* Paper and ink */ --bevel-paper: oklch(0.975 0.008 85); --bevel-paper-foreground: oklch(0.28 0.02 260); --bevel-paper-muted: oklch(0.48 0.015 260); --bevel-paper-rule: oklch(0.78 0.04 240 / 0.45); --bevel-paper-margin: oklch(0.68 0.14 25 / 0.45); --bevel-fibre: url("data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' width='240' height='240'%3E%3Cfilter id='f'%3E%3CfeTurbulence type='fractalNoise' baseFrequency='.9 .35' numOctaves='2' stitchTiles='stitch'/%3E%3CfeColorMatrix values='0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 .18 0 0 0 0'/%3E%3C/filter%3E%3Crect width='100%25' height='100%25' filter='url(%23f)'/%3E%3C/svg%3E"); /* Ink soaks unevenly: mostly solid with pale specks. Used as a mask. */ --bevel-ink-texture: url("data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' width='160' height='160'%3E%3Cfilter id='i'%3E%3CfeTurbulence type='fractalNoise' baseFrequency='.85' numOctaves='2' stitchTiles='stitch'/%3E%3CfeColorMatrix values='0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -2.4 0 0 0 2.1'/%3E%3C/filter%3E%3Crect width='100%25' height='100%25' filter='url(%23i)'/%3E%3C/svg%3E"); --bevel-ink-red: oklch(0.52 0.19 27); --bevel-ink-blue: oklch(0.44 0.14 262); --bevel-ink-green: oklch(0.5 0.12 155); --bevel-ink-black: oklch(0.3 0.01 260); --bevel-ink-amber: oklch(0.55 0.13 65); /* Brass and ivory: instrument hardware and dial faces */ --bevel-brass: oklch(0.76 0.11 82); --bevel-brass-edge: oklch(0.52 0.08 70); --bevel-ivory: oklch(0.95 0.025 90); --bevel-ivory-foreground: oklch(0.25 0.015 60); --bevel-needle: oklch(0.55 0.2 27); /* Desk stationery: legal pads, pens, pencils, exhibit stickers */ --bevel-pad: oklch(0.95 0.075 98); /* yellow legal pad */ --bevel-pad-foreground: oklch(0.27 0.03 255); --bevel-pad-rule: oklch(0.72 0.06 235 / 0.45); --bevel-pad-margin: oklch(0.62 0.16 25 / 0.55); --bevel-pen-red: oklch(0.52 0.2 27); /* correcting pen */ --bevel-pen-blue: oklch(0.42 0.15 262); /* writing pen */ --bevel-pencil: oklch(0.55 0.01 260); /* not written in ink yet */ --bevel-sticker: oklch(0.9 0.12 95); /* exhibit sticker */ --bevel-sticker-foreground: oklch(0.26 0.03 70); /* Handwriting. Bring a marker font (e.g. Permanent Marker) for the full effect; these are fallbacks. */ --bevel-font-marker: "Permanent Marker", "Marker Felt", "Chalkboard SE", ui-rounded, "Arial Rounded MT Bold", system-ui, sans-serif; } .dark { --bevel-highlight: oklch(1 0 0 / 0.14); /* Paper under dim light, not inverted: it's still paper. */ --bevel-paper: oklch(0.88 0.008 85); --bevel-ivory: oklch(0.86 0.022 90); --bevel-pad: oklch(0.86 0.07 98); --bevel-cast: oklch(0 0 0 / 0.55); } /* Depth */ @utility bevel-recessed { background-color: var(--bevel-material-recess); box-shadow: var(--bevel-depth-recessed); } @utility bevel-flush { box-shadow: var(--bevel-depth-flush); } @utility bevel-raised { background-color: color-mix(in oklch, var(--bevel-material), white 7%); background-image: linear-gradient(to bottom, var(--bevel-highlight), transparent 60%); box-shadow: var(--bevel-depth-raised); } @utility bevel-pressed { background-color: color-mix(in oklch, var(--bevel-material), black 4%); background-image: none; box-shadow: var(--bevel-depth-pressed); } @utility bevel-object { box-shadow: var(--bevel-depth-object); } /* Materials */ @utility bevel-leather { background-color: var(--bevel-material); background-image: var(--bevel-grain), linear-gradient(to bottom, var(--bevel-highlight), transparent 28%, transparent 72%, var(--bevel-shade)); background-size: var(--bevel-grain-size) var(--bevel-grain-size), 100% 100%; background-blend-mode: soft-light, normal; } @utility bevel-plastic { background-color: var(--bevel-material); background-image: linear-gradient(115deg, var(--bevel-highlight-strong), transparent 40%), linear-gradient(to bottom, transparent 25%, oklch(0 0 0 / 0.45)); box-shadow: var(--bevel-depth-sheet); } @utility bevel-metal { background-color: var(--bevel-material); background-image: linear-gradient(to bottom, var(--bevel-highlight-strong), transparent 45%, var(--bevel-shade) 100%), repeating-linear-gradient(90deg, oklch(1 0 0 / 0.06) 0 1px, transparent 1px 3px); box-shadow: inset 0 0 0 1px oklch(0 0 0 / 0.25), inset 0 1px 0 var(--bevel-highlight-strong); } /* Details */ @utility bevel-deboss { text-shadow: var(--bevel-deboss); } @utility bevel-stitch { border-color: var(--bevel-stitch, oklch(0.88 0.05 82 / 0.8)); border-style: dashed; border-width: var(--bevel-stitch-width); filter: drop-shadow(0 1px 0 var(--bevel-shade)); } /* A lit fill sitting in a recess (meters, progress). Colour from --bevel-fill. */ @utility bevel-fill { background-color: var(--bevel-fill); background-image: linear-gradient(to bottom, oklch(1 0 0 / 0.55), transparent 55%, oklch(0 0 0 / 0.18)); box-shadow: 0 0 6px -1px var(--bevel-fill); } /* A small indicator light. Colour from --bevel-led. */ @utility bevel-led { background-color: var(--bevel-led); background-image: radial-gradient(circle at 35% 30%, oklch(1 0 0 / 0.85), transparent 45%); box-shadow: 0 0 6px var(--bevel-led), inset 0 -1px 1px oklch(0 0 0 / 0.35), 0 1px 0 var(--bevel-highlight); } /* Paper: a sheet resting on the surface, with fibre in it. */ @utility bevel-paper { background-color: var(--bevel-paper); background-image: var(--bevel-fibre); background-size: 240px 240px; color: var(--bevel-paper-foreground); box-shadow: 0 1px 1px var(--bevel-cast), 0 6px 14px -4px var(--bevel-cast); } /* Ink on paper: multiplies into the surface and soaks unevenly. Colour from --bevel-ink. */ @utility bevel-ink { color: var(--bevel-ink, var(--bevel-ink-red)); border-color: currentColor; mix-blend-mode: multiply; mask-image: var(--bevel-ink-texture); mask-size: 160px 160px; } /* Glass over an instrument window: one reflection from the light above. Put on an overlay element. */ @utility bevel-glass { pointer-events: none; background-image: linear-gradient(165deg, var(--bevel-highlight-strong) 0%, transparent 38%, transparent 70%, var(--bevel-shade) 100%); } /* Material families: one per screen. Set on the screen's container. */ [data-bevel-family="leather"] { --bevel-cast: oklch(0.25 0.03 50 / 0.22); } [data-bevel-family="paper"] { --bevel-cast: oklch(0.3 0.01 250 / 0.16); } .dark :is([data-bevel-family="leather"], [data-bevel-family="paper"]) { --bevel-cast: oklch(0 0 0 / 0.55); } /* * Ruled paper: rules every --bevel-rule-height and a margin line at * --bevel-rule-margin. Set --bevel-sheet for the paper colour. The ruling * scrolls with the content. */ @utility bevel-ruled { background-color: var(--bevel-sheet, var(--bevel-paper)); background-image: linear-gradient( to right, transparent calc(var(--bevel-rule-margin) - 1px), var(--bevel-sheet-margin, var(--bevel-paper-margin)) calc(var(--bevel-rule-margin) - 1px) calc(var(--bevel-rule-margin) + 1px), transparent calc(var(--bevel-rule-margin) + 1px) ), repeating-linear-gradient( to bottom, transparent 0 calc(var(--bevel-rule-height) - 1px), var(--bevel-sheet-rule, var(--bevel-paper-rule)) calc(var(--bevel-rule-height) - 1px) var(--bevel-rule-height) ), var(--bevel-fibre); background-size: 100% 100%, 100% 100%, 240px 240px; background-attachment: local; color: var(--bevel-paper-foreground); box-shadow: 0 1px 1px var(--bevel-cast), 0 6px 14px -4px var(--bevel-cast); }Copy
time-card.tsxintocomponents/ui.components/time-card.tsx "use client" import * as React from "react" import { Button as ButtonPrimitive } from "@base-ui/react/button" import { cn } from "cn" import { useBevelFeedback } from "@/lib/feedback" const DAY = 86_400_000 /** One session on the card. No `out` yet means the clock is still running. */ type TimeCardEntry = { in: Date | string; out?: Date | string | null } type TimeCardPunchEvent = { kind: "in" | "out"; at: Date } type Formatters = { date: (d: Date) => string time: (d: Date) => string day: (d: Date) => string duration: (ms: number) => string } type TimeCardContextValue = { open: boolean last: { in: Date; out: Date | null } | undefined total: number format: Formatters | undefined punch: () => void statusId: string } const TimeCardContext = React.createContext<TimeCardContextValue | null>(null) function useTimeCard() { const context = React.useContext(TimeCardContext) if (!context) throw new Error("TimeCard parts must be inside <TimeCard>") return context } const toDate = (d: Date | string) => (typeof d === "string" ? new Date(d) : d) function formatters(locale: string | undefined, timeZone: string): Formatters { const date = new Intl.DateTimeFormat(locale, { weekday: "short", day: "numeric", month: "short", timeZone }) const time = new Intl.DateTimeFormat(locale, { hour: "2-digit", minute: "2-digit", timeZone }) const day = new Intl.DateTimeFormat("en-CA", { year: "numeric", month: "2-digit", day: "2-digit", timeZone }) const hours = new Intl.NumberFormat(locale, { style: "unit", unit: "hour", unitDisplay: "narrow" }) const minutes = new Intl.NumberFormat(locale, { style: "unit", unit: "minute", unitDisplay: "narrow" }) return { date: (d) => date.format(d), time: (d) => time.format(d), day: (d) => day.format(d), duration: (ms) => { const total = Math.max(0, Math.round(ms / 60_000)) const h = Math.floor(total / 60) const m = total % 60 return h ? (m ? `${hours.format(h)} ${minutes.format(m)}` : hours.format(h)) : minutes.format(m) }, } } type TimeCardProps = Omit<React.ComponentProps<"div">, "title"> & { /** Whose card, and for when: printed at the top and used as the table's caption. */ title: string /** Sessions, oldest first. */ entries: TimeCardEntry[] /** The clock was punched: add a session (in) or close the open one (out). */ onPunch?: (event: TimeCardPunchEvent) => void /** Ruled lines on the card; it grows past this. */ rows?: number locale?: string /** Pass one to print times on the server too; otherwise they print once the browser's zone is known. */ timeZone?: string } /** * A punched time card: each session is a row with its date, the time in, * the time out and how long it lasted. TimeCardPunch stamps the current * time on the next line. */ function TimeCard({ className, title, entries, onPunch, rows = 6, locale, timeZone: timeZoneProp, children, ...props }: TimeCardProps) { const statusId = React.useId() const feedback = useBevelFeedback() // The browser's zone is only known after mount; printing before then would // disagree with the server's render. const [clientZone, setClientZone] = React.useState<string>() React.useEffect(() => { if (!timeZoneProp) setClientZone(Intl.DateTimeFormat().resolvedOptions().timeZone) }, [timeZoneProp]) const timeZone = timeZoneProp ?? clientZone const format = React.useMemo(() => (timeZone ? formatters(locale, timeZone) : undefined), [locale, timeZone]) const sessions = entries.map((e) => ({ in: toDate(e.in), out: e.out ? toDate(e.out) : null })) const last = sessions.at(-1) const open = !!last && !last.out const total = sessions.reduce((sum, s) => (s.out ? sum + (s.out.getTime() - s.in.getTime()) : sum), 0) // Stamps already on the card when it appeared don't land again. const [initial] = React.useState(() => new Set(sessions.flatMap((s, i) => (s.out ? [`${i}in`, `${i}out`] : [`${i}in`])))) const punch = React.useCallback(() => { feedback.thunk() onPunch?.({ kind: open ? "out" : "in", at: new Date() }) }, [feedback, onPunch, open]) const stamp = (d: Date | null, key: string) => d ? ( <time dateTime={d.toISOString()} data-slot="time-card-stamp" data-fresh={initial.has(key) ? undefined : ""} className={cn( "bevel-ink inline-block font-mono tabular-nums [--bevel-ink:var(--time-card-ink)]", "data-fresh:transition-[scale,opacity] data-fresh:duration-(--bevel-duration-move) data-fresh:ease-(--bevel-ease-spring)", "data-fresh:starting:scale-(--time-card-land-scale) data-fresh:starting:opacity-0 motion-reduce:transition-none" )} > {format ? format.time(d) : "··:··"} </time> ) : null return ( <TimeCardContext value={{ open, last, total, format, punch, statusId }}> <div data-slot="time-card" data-open={open ? "" : undefined} className={cn("flex w-full max-w-sm flex-col items-stretch gap-3", className)} {...props} > <div data-slot="time-card-card" className="bevel-paper rounded-(--bevel-radius-xs) px-3 pt-3 pb-4"> <p aria-hidden className="border-b-2 border-(--time-card-header) pb-1 text-center text-sm font-black tracking-(--bevel-tracking-label) text-(--time-card-header)" > TIME CARD </p> <table className="w-full border-collapse text-sm"> <caption className="py-1.5 text-left text-xs font-semibold">{title}</caption> <thead className="text-(length:--bevel-fine) tracking-(--bevel-tracking-print) text-(--bevel-paper-muted) uppercase"> <tr className="border-y border-(--time-card-rule)"> <th scope="col" className="py-1 pr-2 text-left font-semibold">Date</th> <th scope="col" className="border-l border-(--time-card-rule) px-2 py-1 text-left font-semibold">In</th> <th scope="col" className="border-l border-(--time-card-rule) px-2 py-1 text-left font-semibold">Out</th> <th scope="col" className="border-l border-(--time-card-rule) py-1 pl-2 text-right font-semibold">Total</th> </tr> </thead> <tbody> {sessions.map((s, i) => { const overnight = format && s.out ? Math.round((Date.parse(format.day(s.out)) - Date.parse(format.day(s.in))) / DAY) : 0 return ( <tr key={`${s.in.getTime()}-${i}`} className="h-(--time-card-line) border-b border-(--time-card-rule)"> <th scope="row" className="pr-2 text-left text-xs font-medium whitespace-nowrap"> {format ? format.date(s.in) : ""} </th> <td className="border-l border-(--time-card-rule) px-2">{stamp(s.in, `${i}in`)}</td> <td className="border-l border-(--time-card-rule) px-2 whitespace-nowrap"> {stamp(s.out, `${i}out`)} {overnight > 0 && ( <sup className="ml-0.5 text-(length:--bevel-fine) text-(--bevel-paper-muted)"> +{overnight} <span className="sr-only"> day{overnight === 1 ? "" : "s"}</span> </sup> )} {!s.out && <span className="sr-only">Still clocked in</span>} </td> <td className="border-l border-(--time-card-rule) pl-2 text-right font-mono text-xs whitespace-nowrap tabular-nums"> {s.out && format ? format.duration(s.out.getTime() - s.in.getTime()) : ""} </td> </tr> ) })} {Array.from({ length: Math.max(0, rows - sessions.length) }, (_, i) => ( <tr key={`empty-${i}`} aria-hidden className="h-(--time-card-line) border-b border-(--time-card-rule)"> <td /> <td className="border-l border-(--time-card-rule)" /> <td className="border-l border-(--time-card-rule)" /> <td className="border-l border-(--time-card-rule)" /> </tr> ))} </tbody> <tfoot> <tr> <th scope="row" colSpan={3} className="pt-2 text-right text-(length:--bevel-fine) font-semibold tracking-(--bevel-tracking-print) uppercase"> Total </th> <td className="pt-2 pl-2 text-right font-mono text-sm font-bold whitespace-nowrap tabular-nums"> {format ? format.duration(total) : ""} </td> </tr> </tfoot> </table> </div> {children} </div> </TimeCardContext> ) } /** Clocked in or out, in words: “Clocked in at 09:02.” Describes the punch button. */ function TimeCardStatus({ className, ...props }: React.ComponentProps<"p">) { const { open, last, total, format, statusId } = useTimeCard() const text = !last ? "Not clocked in yet." : open ? `Clocked in${format ? ` at ${format.time(last.in)}` : ""}.` : `Clocked out${format && last.out ? ` at ${format.time(last.out)}` : ""}. ${format ? format.duration(total) : ""} on this card.` return ( <p id={statusId} role="status" data-slot="time-card-status" className={cn("flex items-center gap-2 text-sm", className)} {...props} > <span aria-hidden className="bevel-led size-2 shrink-0 rounded-full" /> {text} </p> ) } /** The punch clock's key. Stamps the time now: in if you're out, out if you're in. */ function TimeCardPunch({ className, children, onClick, ...props }: ButtonPrimitive.Props) { const { open, punch, statusId } = useTimeCard() return ( <ButtonPrimitive data-slot="time-card-punch" data-kind={open ? "out" : "in"} aria-describedby={statusId} onClick={(event) => { onClick?.(event) punch() }} className={cn( "bevel-raised flex h-12 items-center justify-center gap-2 rounded-(--bevel-radius-md) px-5 text-sm font-bold tracking-(--bevel-tracking-label) text-(--time-card-key-foreground) uppercase outline-none", "transition-[translate,box-shadow] duration-(--bevel-duration-press) ease-(--bevel-ease-out) active:translate-y-1 active:bevel-pressed motion-reduce:transition-none", "focus-visible:ring-3 focus-visible:ring-ring/60 data-disabled:cursor-not-allowed data-disabled:opacity-50", className )} {...props} > {children ?? (open ? "Punch out" : "Punch in")} </ButtonPrimitive> ) } export { TimeCard, TimeCardStatus, TimeCardPunch } export type { TimeCardProps, TimeCardEntry, TimeCardPunchEvent }Copy
time-card.cssintoyour styles.styles/time-card.css /* * Time card: a manila card from a punch clock. Each session is a ruled * row, and the clock stamps the time in purple ink. Builds on bevel.css * (paper, ink, raised, motion). */ :root { --time-card-paper: oklch(0.91 0.045 85); /* manila */ --time-card-rule: oklch(0.62 0.06 150 / 0.45); /* green ruling */ --time-card-header: oklch(0.45 0.09 150); --time-card-ink: oklch(0.42 0.14 300); /* clock ribbon purple */ --time-card-key: oklch(0.3 0.01 260); --time-card-key-edge: oklch(0.18 0.01 260); --time-card-key-foreground: oklch(0.95 0.01 90); --time-card-in: oklch(0.68 0.16 150); --time-card-out: oklch(0.45 0.01 260); --time-card-line: 2rem; --time-card-land-scale: 1.4; /* the stamp starts big and lands */ } .dark { --time-card-paper: oklch(0.84 0.04 85); } [data-slot="time-card-card"] { --bevel-paper: var(--time-card-paper); } [data-slot="time-card"] { --bevel-led: var(--time-card-out); } [data-slot="time-card"][data-open] { --bevel-led: var(--time-card-in); } [data-slot="time-card-punch"] { --bevel-material: var(--time-card-key); --bevel-material-edge: var(--time-card-key-edge); } @media (forced-colors: active) { [data-slot="time-card-punch"] { border: 1px solid ButtonText; } }Import the stylesheets after Tailwind in your global CSS, foundation first.
globals.css @import "./bevel.css"; @import "./time-card.css";
Anatomy
Each part is its own component. Leave out the ones you don't need.
<TimeCard title="Acme redesign · week 43" entries={entries} onPunch={punch}>
<TimeCardStatus />
<TimeCardPunch />
</TimeCard>Parts
| Part | Renders | What it does |
|---|---|---|
| TimeCarddiv + table | div + table | title (the table's caption), entries ({ in, out? }, oldest first; no out means still clocked in), onPunch({ kind, at }), rows, locale, timeZone. Durations and times print with Intl; without a timeZone they print once the browser's is known. New stamps land; the history doesn't. |
| TimeCardStatusp (status) | p (status) | “Clocked in at 09:04.” or “Clocked out at 17:42. 10h 46m on this card.” Describes the punch key. |
| TimeCardPunchButton | Button | Punch in, or Punch out while a session is open. Calls onPunch with the time now. |