Bevel
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Popover

A sheet of panel stock lifted off the page on the shared light, with a folded tab at its trigger. It lifts toward you and settles; Escape or a click outside puts it down and returns focus.

Share a page

A link to copy and who can see it.

Installation

Add with the CLI

  1. Once per project, add the Bevel registry to components.json.

    components.json
    {
      "registries": {
        "@bevel": "https://bevel-ui.vercel.app/r/{name}.json"
      }
    }
  2. Add Popover. This brings in the Bevel foundation, installs @base-ui/react and cn, and merges the styles into your global CSS.

    Terminal
    npx shadcn@latest add @bevel/popover
Install manually
  1. Install the dependencies.

    Terminal
    pnpm add @base-ui/react cn
  2. Add the Bevel foundation, if you haven't already. Light, depth, materials, motion and shape tokens, plus the utilities components use to apply them.

    styles/bevel.css
    /*
     * Bevel foundation. Every component builds on these tokens and utilities;
     * component stylesheets only add their own palettes and shapes.
     *
     * Layers:
     *   1. Light     one source, above and slightly in front of the screen.
     *   2. Depth     named elevations built from the light: recessed, flush,
     *                raised, pressed, object.
     *   3. Material  a surface recipe (leather, plastic, metal) that reads
     *                --bevel-material and --bevel-material-edge.
     *   4. Motion    two curves, a spring, and durations named by purpose.
     *   5. Shape     radii, stitching, and the type scale for amounts.
     */
    
    :root {
      /* 1. Light */
      --bevel-highlight: oklch(1 0 0 / 0.22);
      --bevel-highlight-strong: oklch(1 0 0 / 0.35);
      --bevel-shade: oklch(0 0 0 / 0.32);
      --bevel-shade-strong: oklch(0 0 0 / 0.5);
      --bevel-cast: oklch(0.25 0.03 50 / 0.22);
      /* Stamped into a surface: shaded on the upper inner edge, lit below. */
      --bevel-deboss: 0 -1px 0 oklch(0 0 0 / 0.45), 0 1px 0 oklch(1 0 0 / 0.12);
    
      /* 3. Material defaults; components and variants override these. */
      --bevel-material: oklch(0.47 0.085 52);
      --bevel-material-edge: oklch(0.3 0.06 44);
      --bevel-material-recess: oklch(0.2 0.008 260); /* neutral dark; materials set their own */
      --bevel-grain: url("data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' width='180' height='180'%3E%3Cfilter id='g'%3E%3CfeTurbulence type='fractalNoise' baseFrequency='.7' numOctaves='3' stitchTiles='stitch'/%3E%3CfeColorMatrix values='0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 .7 0 0 0 0'/%3E%3C/filter%3E%3Crect width='100%25' height='100%25' filter='url(%23g)'/%3E%3C/svg%3E");
      --bevel-grain-size: 180px;
    
      /* 2. Depth */
      --bevel-depth-recessed:
        inset 0 1px 2px var(--bevel-shade-strong),
        0 1px 0 var(--bevel-highlight);
      --bevel-depth-flush:
        inset 0 1px 0 var(--bevel-highlight),
        inset 0 -1px 0 var(--bevel-shade);
      --bevel-depth-raised:
        inset 0 1px 0 var(--bevel-highlight),
        0 1px 0 var(--bevel-material-edge),
        0 2px 0 var(--bevel-material-edge),
        0 3px 5px var(--bevel-shade);
      --bevel-depth-pressed:
        inset 0 1px 2px var(--bevel-shade),
        0 1px 0 var(--bevel-highlight);
      /* A whole object resting on the page. */
      --bevel-depth-object:
        inset 0 1px 0 var(--bevel-highlight),
        inset 0 -1px 0 var(--bevel-shade),
        0 0 0 1px var(--bevel-material-edge),
        0 1px 1px var(--bevel-cast),
        0 6px 12px -2px var(--bevel-cast),
        0 18px 32px -8px var(--bevel-cast);
      /* The shadow under a loose object, for filter: drop-shadow(). */
      --bevel-depth-cast-sm: 0 4px 6px var(--bevel-cast);
      /* A thin object (a card) lying on another surface. */
      --bevel-depth-sheet:
        inset 0 1px 0 var(--bevel-highlight-strong),
        inset 0 0 0 1px oklch(0 0 0 / 0.12),
        0 -1px 2px oklch(0 0 0 / 0.18);
    
      /* 4. Motion */
      --bevel-ease-out: cubic-bezier(0.23, 1, 0.32, 1);
      --bevel-ease-in-out: cubic-bezier(0.77, 0, 0.175, 1);
      /* Underdamped spring, ~8% overshoot. Pure CSS; pair with --bevel-duration-move or longer. */
      --bevel-ease-spring: linear(0, 0.06, 0.202, 0.38, 0.561, 0.723, 0.856, 0.955, 1.023, 1.062, 1.081, 1.083, 1.075, 1.062, 1.047, 1.032, 1.019, 1.009, 1.002, 0.997, 0.994, 0.993, 0.993, 0.994, 1);
      --bevel-duration-press: 100ms; /* a control giving under a finger */
      --bevel-duration-small: 200ms; /* hover lifts, tabs, small state changes */
      --bevel-duration-move: 300ms; /* objects moving: cards, drawers */
      --bevel-duration-ambient: 520ms; /* whole-scene changes: lighting */
      --bevel-stagger: 30ms;
      --bevel-lift: 3px; /* how far an object rises on hover */
      --bevel-perspective: 30rem; /* viewing distance for parts that turn in 3D (covers, flaps) */
      /* Unchosen items in a group sit back in shadow. */
      --bevel-dim: 0.82;
    
      /* 5. Shape */
      --bevel-radius-xs: 0.25rem;
      --bevel-radius-sm: 0.5rem;
      --bevel-radius-md: 0.625rem;
      --bevel-radius-lg: 1rem;
      --bevel-radius-xl: 1.5rem;
      --bevel-stitch-width: 1.5px;
      --bevel-stitch-inset: 0.375rem;
      /* Amounts: the figure, its secondary parts (currency, cents), labels, fine print. */
      --bevel-amount: 2.25rem;
      --bevel-amount-minor: 1.25rem;
      --bevel-label: 0.75rem;
      --bevel-fine: 0.6875rem;
      --bevel-tracking-label: 0.08em; /* stamped labels */
      --bevel-tracking-print: 0.06em; /* printed marks on cards */
    
      /* Paper and ink */
      --bevel-paper: oklch(0.975 0.008 85);
      --bevel-paper-foreground: oklch(0.28 0.02 260);
      --bevel-paper-muted: oklch(0.48 0.015 260);
      --bevel-paper-rule: oklch(0.78 0.04 240 / 0.45);
      --bevel-paper-margin: oklch(0.68 0.14 25 / 0.45);
      --bevel-fibre: url("data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' width='240' height='240'%3E%3Cfilter id='f'%3E%3CfeTurbulence type='fractalNoise' baseFrequency='.9 .35' numOctaves='2' stitchTiles='stitch'/%3E%3CfeColorMatrix values='0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 .18 0 0 0 0'/%3E%3C/filter%3E%3Crect width='100%25' height='100%25' filter='url(%23f)'/%3E%3C/svg%3E");
      /* Ink soaks unevenly: mostly solid with pale specks. Used as a mask. */
      --bevel-ink-texture: url("data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' width='160' height='160'%3E%3Cfilter id='i'%3E%3CfeTurbulence type='fractalNoise' baseFrequency='.85' numOctaves='2' stitchTiles='stitch'/%3E%3CfeColorMatrix values='0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -2.4 0 0 0 2.1'/%3E%3C/filter%3E%3Crect width='100%25' height='100%25' filter='url(%23i)'/%3E%3C/svg%3E");
      --bevel-ink-red: oklch(0.52 0.19 27);
      --bevel-ink-blue: oklch(0.44 0.14 262);
      --bevel-ink-green: oklch(0.5 0.12 155);
      --bevel-ink-black: oklch(0.3 0.01 260);
      --bevel-ink-amber: oklch(0.55 0.13 65);
    
      /* Brass and ivory: instrument hardware and dial faces */
      --bevel-brass: oklch(0.76 0.11 82);
      --bevel-brass-edge: oklch(0.52 0.08 70);
      --bevel-ivory: oklch(0.95 0.025 90);
      --bevel-ivory-foreground: oklch(0.25 0.015 60);
      --bevel-needle: oklch(0.55 0.2 27);
    
      /* Desk stationery: legal pads, pens, pencils, exhibit stickers */
      --bevel-pad: oklch(0.95 0.075 98); /* yellow legal pad */
      --bevel-pad-foreground: oklch(0.27 0.03 255);
      --bevel-pad-rule: oklch(0.72 0.06 235 / 0.45);
      --bevel-pad-margin: oklch(0.62 0.16 25 / 0.55);
      --bevel-pen-red: oklch(0.52 0.2 27); /* correcting pen */
      --bevel-pen-blue: oklch(0.42 0.15 262); /* writing pen */
      --bevel-pencil: oklch(0.55 0.01 260); /* not written in ink yet */
      --bevel-sticker: oklch(0.9 0.12 95); /* exhibit sticker */
      --bevel-sticker-foreground: oklch(0.26 0.03 70);
      /* Handwriting. Bring a marker font (e.g. Permanent Marker) for the full effect; these are fallbacks. */
      --bevel-font-marker: "Permanent Marker", "Marker Felt", "Chalkboard SE", ui-rounded, "Arial Rounded MT Bold", system-ui, sans-serif;
    }
    
    .dark {
      --bevel-highlight: oklch(1 0 0 / 0.14);
      /* Paper under dim light, not inverted: it's still paper. */
      --bevel-paper: oklch(0.88 0.008 85);
      --bevel-ivory: oklch(0.86 0.022 90);
      --bevel-pad: oklch(0.86 0.07 98);
      --bevel-cast: oklch(0 0 0 / 0.55);
    }
    
    /* Depth */
    @utility bevel-recessed {
      background-color: var(--bevel-material-recess);
      box-shadow: var(--bevel-depth-recessed);
    }
    @utility bevel-flush {
      box-shadow: var(--bevel-depth-flush);
    }
    @utility bevel-raised {
      background-color: color-mix(in oklch, var(--bevel-material), white 7%);
      background-image: linear-gradient(to bottom, var(--bevel-highlight), transparent 60%);
      box-shadow: var(--bevel-depth-raised);
    }
    @utility bevel-pressed {
      background-color: color-mix(in oklch, var(--bevel-material), black 4%);
      background-image: none;
      box-shadow: var(--bevel-depth-pressed);
    }
    @utility bevel-object {
      box-shadow: var(--bevel-depth-object);
    }
    
    /* Materials */
    @utility bevel-leather {
      background-color: var(--bevel-material);
      background-image:
        var(--bevel-grain),
        linear-gradient(to bottom, var(--bevel-highlight), transparent 28%, transparent 72%, var(--bevel-shade));
      background-size: var(--bevel-grain-size) var(--bevel-grain-size), 100% 100%;
      background-blend-mode: soft-light, normal;
    }
    @utility bevel-plastic {
      background-color: var(--bevel-material);
      background-image:
        linear-gradient(115deg, var(--bevel-highlight-strong), transparent 40%),
        linear-gradient(to bottom, transparent 25%, oklch(0 0 0 / 0.45));
      box-shadow: var(--bevel-depth-sheet);
    }
    @utility bevel-metal {
      background-color: var(--bevel-material);
      background-image:
        linear-gradient(to bottom, var(--bevel-highlight-strong), transparent 45%, var(--bevel-shade) 100%),
        repeating-linear-gradient(90deg, oklch(1 0 0 / 0.06) 0 1px, transparent 1px 3px);
      box-shadow:
        inset 0 0 0 1px oklch(0 0 0 / 0.25),
        inset 0 1px 0 var(--bevel-highlight-strong);
    }
    
    /* Details */
    @utility bevel-deboss {
      text-shadow: var(--bevel-deboss);
    }
    @utility bevel-stitch {
      border-color: var(--bevel-stitch, oklch(0.88 0.05 82 / 0.8));
      border-style: dashed;
      border-width: var(--bevel-stitch-width);
      filter: drop-shadow(0 1px 0 var(--bevel-shade));
    }
    /* A lit fill sitting in a recess (meters, progress). Colour from --bevel-fill. */
    @utility bevel-fill {
      background-color: var(--bevel-fill);
      background-image: linear-gradient(to bottom, oklch(1 0 0 / 0.55), transparent 55%, oklch(0 0 0 / 0.18));
      box-shadow: 0 0 6px -1px var(--bevel-fill);
    }
    /* A small indicator light. Colour from --bevel-led. */
    @utility bevel-led {
      background-color: var(--bevel-led);
      background-image: radial-gradient(circle at 35% 30%, oklch(1 0 0 / 0.85), transparent 45%);
      box-shadow:
        0 0 6px var(--bevel-led),
        inset 0 -1px 1px oklch(0 0 0 / 0.35),
        0 1px 0 var(--bevel-highlight);
    }
    
    /* Paper: a sheet resting on the surface, with fibre in it. */
    @utility bevel-paper {
      background-color: var(--bevel-paper);
      background-image: var(--bevel-fibre);
      background-size: 240px 240px;
      color: var(--bevel-paper-foreground);
      box-shadow:
        0 1px 1px var(--bevel-cast),
        0 6px 14px -4px var(--bevel-cast);
    }
    /* Ink on paper: multiplies into the surface and soaks unevenly. Colour from --bevel-ink. */
    @utility bevel-ink {
      color: var(--bevel-ink, var(--bevel-ink-red));
      border-color: currentColor;
      mix-blend-mode: multiply;
      mask-image: var(--bevel-ink-texture);
      mask-size: 160px 160px;
    }
    /* Glass over an instrument window: one reflection from the light above. Put on an overlay element. */
    @utility bevel-glass {
      pointer-events: none;
      background-image: linear-gradient(165deg, var(--bevel-highlight-strong) 0%, transparent 38%, transparent 70%, var(--bevel-shade) 100%);
    }
    
    /* Material families: one per screen. Set on the screen's container. */
    [data-bevel-family="leather"] {
      --bevel-cast: oklch(0.25 0.03 50 / 0.22);
    }
    [data-bevel-family="paper"] {
      --bevel-cast: oklch(0.3 0.01 250 / 0.16);
    }
    .dark :is([data-bevel-family="leather"], [data-bevel-family="paper"]) {
      --bevel-cast: oklch(0 0 0 / 0.55);
    }
    
    /*
     * Ruled paper: rules every --bevel-rule-height and a margin line at
     * --bevel-rule-margin. Set --bevel-sheet for the paper colour. The ruling
     * scrolls with the content.
     */
    @utility bevel-ruled {
      background-color: var(--bevel-sheet, var(--bevel-paper));
      background-image:
        linear-gradient(
          to right,
          transparent calc(var(--bevel-rule-margin) - 1px),
          var(--bevel-sheet-margin, var(--bevel-paper-margin)) calc(var(--bevel-rule-margin) - 1px) calc(var(--bevel-rule-margin) + 1px),
          transparent calc(var(--bevel-rule-margin) + 1px)
        ),
        repeating-linear-gradient(
          to bottom,
          transparent 0 calc(var(--bevel-rule-height) - 1px),
          var(--bevel-sheet-rule, var(--bevel-paper-rule)) calc(var(--bevel-rule-height) - 1px) var(--bevel-rule-height)
        ),
        var(--bevel-fibre);
      background-size: 100% 100%, 100% 100%, 240px 240px;
      background-attachment: local;
      color: var(--bevel-paper-foreground);
      box-shadow:
        0 1px 1px var(--bevel-cast),
        0 6px 14px -4px var(--bevel-cast);
    }
  3. Copy popover.tsx into components/ui.

    components/popover.tsx
    "use client"
    
    import * as React from "react"
    import { Popover as PopoverPrimitive } from "@base-ui/react/popover"
    import { cn } from "cn"
    
    /** A trigger and the sheet it lifts. */
    function Popover(props: PopoverPrimitive.Root.Props) {
      return <PopoverPrimitive.Root data-slot="popover" {...props} />
    }
    
    /** Opens the sheet. Renders a button; pass `render` to use your own. */
    function PopoverTrigger(props: PopoverPrimitive.Trigger.Props) {
      return <PopoverPrimitive.Trigger data-slot="popover-trigger" {...props} />
    }
    
    type PopoverContentProps = PopoverPrimitive.Popup.Props &
      Pick<PopoverPrimitive.Positioner.Props, "side" | "align" | "sideOffset" | "alignOffset" | "collisionPadding"> & {
        /** Leave out the folded tab, e.g. when the sheet hangs off a wide toolbar. */
        tab?: boolean
      }
    
    /**
     * The sheet: panel stock lifted off the page on the shared light, with a
     * folded tab at the trigger. It lifts toward you and settles.
     */
    function PopoverContent({
      className,
      children,
      side = "bottom",
      align = "center",
      sideOffset = 10,
      alignOffset = 0,
      collisionPadding = 8,
      tab = true,
      ...props
    }: PopoverContentProps) {
      return (
        <PopoverPrimitive.Portal>
          <PopoverPrimitive.Positioner
            side={side}
            align={align}
            sideOffset={sideOffset}
            alignOffset={alignOffset}
            collisionPadding={collisionPadding}
            className="z-50"
          >
            <PopoverPrimitive.Popup
              data-slot="popover-content"
              className={cn(
                "popover-sheet relative flex w-(--popover-width) max-w-(--available-width) origin-(--transform-origin) flex-col gap-3 rounded-(--bevel-radius-md) p-4 text-sm outline-none",
                "transition-[translate,scale,opacity] duration-(--bevel-duration-move) ease-(--bevel-ease-spring) motion-reduce:transition-none",
                "data-starting-style:scale-(--popover-lift-scale) data-starting-style:opacity-0",
                "data-ending-style:scale-(--popover-lift-scale) data-ending-style:opacity-0 data-ending-style:duration-(--bevel-duration-small) data-ending-style:ease-(--bevel-ease-out)",
                "data-[side=bottom]:data-starting-style:-translate-y-(--popover-lift) data-[side=top]:data-starting-style:translate-y-(--popover-lift)",
                "data-[side=left]:data-starting-style:translate-x-(--popover-lift) data-[side=right]:data-starting-style:-translate-x-(--popover-lift)",
                "focus-visible:ring-2 focus-visible:ring-(--bevel-pen-blue)/50",
                "forced-colors:border forced-colors:border-[CanvasText]",
                className
              )}
              {...props}
            >
              {tab && <PopoverPrimitive.Arrow data-slot="popover-tab" aria-hidden className="absolute" />}
              {children}
            </PopoverPrimitive.Popup>
          </PopoverPrimitive.Positioner>
        </PopoverPrimitive.Portal>
      )
    }
    
    /** Title and description, with room on the right for a close button. */
    function PopoverHeader({ className, ...props }: React.ComponentProps<"div">) {
      return (
        <div
          data-slot="popover-header"
          className={cn("flex flex-col gap-1 has-data-[slot=popover-close]:pr-8", className)}
          {...props}
        />
      )
    }
    
    /** Names the sheet for screen readers. */
    function PopoverTitle({ className, ...props }: PopoverPrimitive.Title.Props) {
      return (
        <PopoverPrimitive.Title
          data-slot="popover-title"
          className={cn("text-sm leading-tight font-semibold", className)}
          {...props}
        />
      )
    }
    
    function PopoverDescription({ className, ...props }: PopoverPrimitive.Description.Props) {
      return (
        <PopoverPrimitive.Description
          data-slot="popover-description"
          className={cn("text-sm text-(--popover-sheet-muted)", className)}
          {...props}
        />
      )
    }
    
    /** Closes the sheet. With no children, a small × in the top corner, labelled "Close". */
    function PopoverClose({ className, children, ...props }: PopoverPrimitive.Close.Props) {
      const corner = children === undefined
      return (
        <PopoverPrimitive.Close
          data-slot="popover-close"
          aria-label={corner ? "Close" : undefined}
          className={cn(
            corner &&
              "absolute top-3 right-3 inline-flex size-6 items-center justify-center rounded-(--bevel-radius-xs) text-(--popover-sheet-muted) outline-none hover:text-(--popover-sheet-foreground) focus-visible:ring-2 focus-visible:ring-(--bevel-pen-blue)/50",
            className
          )}
          {...props}
        >
          {corner ? (
            <svg aria-hidden viewBox="0 0 16 16" className="size-3.5" fill="none" stroke="currentColor" strokeWidth="1.75" strokeLinecap="round">
              <path d="M4 4l8 8M12 4l-8 8" />
            </svg>
          ) : (
            children
          )}
        </PopoverPrimitive.Close>
      )
    }
    
    export { Popover, PopoverTrigger, PopoverContent, PopoverHeader, PopoverTitle, PopoverDescription, PopoverClose }
    export type { PopoverContentProps }
  4. Copy popover.css into your styles.

    styles/popover.css
    /*
     * Popover: a sheet of panel stock lifted off the surface on the shared
     * light, with a folded tab pointing at its trigger. Builds on bevel.css
     * (light, depth, motion, shape).
     */
    
    :root {
      --popover-sheet: oklch(0.985 0.005 85);
      --popover-sheet-foreground: oklch(0.26 0.015 260);
      --popover-sheet-muted: oklch(0.5 0.015 260);
      /* The underside of the fold, turned away from the light. */
      --popover-fold: oklch(0.9 0.008 85);
      --popover-crease: oklch(0 0 0 / 0.14);
      --popover-rim: oklch(0 0 0 / 0.1);
      /* Lifted: a tight contact shadow plus a soft one further down. */
      --popover-depth:
        inset 0 1px 0 var(--bevel-highlight-strong),
        0 0 0 1px var(--popover-rim),
        0 2px 3px var(--bevel-cast),
        0 14px 28px -10px var(--bevel-cast);
      --popover-width: 20rem;
      --popover-lift: 0.375rem; /* how far the sheet travels as it lifts */
      --popover-lift-scale: 0.97;
      --popover-tab: 0.875rem; /* the folded square; half of it shows */
    }
    
    .dark {
      --popover-sheet: oklch(0.29 0.008 260);
      --popover-sheet-foreground: oklch(0.95 0.005 90);
      --popover-sheet-muted: oklch(0.72 0.01 260);
      --popover-fold: oklch(0.24 0.008 260);
      --popover-crease: oklch(0 0 0 / 0.35);
      --popover-rim: oklch(1 0 0 / 0.08);
    }
    
    @utility popover-sheet {
      background-color: var(--popover-sheet);
      background-image: linear-gradient(to bottom, var(--bevel-highlight), transparent 30%);
      box-shadow: var(--popover-depth);
      color: var(--popover-sheet-foreground);
    }
    
    /*
     * The folded tab: a square turned so its top-left corner points at the
     * trigger. Only that corner shows; the crease runs where it meets the sheet.
     */
    [data-slot="popover-tab"] {
      width: var(--popover-tab);
      height: var(--popover-tab);
      background-image: linear-gradient(
        135deg,
        var(--popover-fold) calc(50% - 1px),
        var(--popover-crease) calc(50% - 1px) 50%,
        transparent 50%
      );
    }
    [data-slot="popover-tab"][data-side="bottom"] {
      top: calc(var(--popover-tab) / -2);
      rotate: 45deg;
    }
    [data-slot="popover-tab"][data-side="top"] {
      bottom: calc(var(--popover-tab) / -2);
      rotate: 225deg;
    }
    [data-slot="popover-tab"][data-side="left"] {
      right: calc(var(--popover-tab) / -2);
      rotate: 135deg;
    }
    [data-slot="popover-tab"][data-side="right"] {
      left: calc(var(--popover-tab) / -2);
      rotate: -45deg;
    }
  5. Import the stylesheets after Tailwind in your global CSS, foundation first.

    globals.css
    @import "./bevel.css";
    @import "./popover.css";

Anatomy

Each part is its own component. Leave out the ones you don't need.

Anatomy
<Popover>
  <PopoverTrigger />
  <PopoverContent>
    <PopoverHeader>
      <PopoverTitle />
      <PopoverDescription />
      <PopoverClose />
    </PopoverHeader>
  </PopoverContent>
</Popover>

Parts

PartWhat it does
PopoverPopover rootopen, defaultOpen, onOpenChange, modal.
PopoverTriggerbuttonOpens the sheet. Pass render to use your own button.
PopoverContentPopover popupThe sheet, 20rem wide (--popover-width), padded and stacked. side (default bottom), align, sideOffset, alignOffset, collisionPadding. tab={false} leaves out the folded tab.
PopoverHeaderdivTitle and description; leaves room for a corner close.
PopoverTitleh2Names the sheet for screen readers.
PopoverDescriptionpMuted text under the title.
PopoverClosebuttonWith no children, a × in the top corner labelled “Close”. With children, an unstyled close button.