Ticket sheet
A sheet of perforated tickets, one per option. Picking one tears it off. A radio group underneath.
Plans
Plans as tickets. Arrow keys move between them; a sold-out one is disabled.
Credit packs with a receipt
The sheet driving a receipt.
Credit purchase
17 Oct 2026, 14:02
- 50 credits
- $50.00
- Card fee
- $1.75
- Total
- $51.75
Credits never expire.
Installation
Add with the CLI
Once per project, add the Bevel registry to
components.json.components.json { "registries": { "@bevel": "https://bevel-ui.vercel.app/r/{name}.json" } }Add Ticket sheet. This brings in the Bevel foundation, installs @base-ui/react and cn, and merges the styles into your global CSS.
Terminal npx shadcn@latest add @bevel/ticket-sheet
Install manually
Install the dependencies.
Terminal pnpm add @base-ui/react cnAdd the Bevel foundation, if you haven't already. Light, depth, materials, motion and shape tokens, plus the utilities components use to apply them.
styles/bevel.css /* * Bevel foundation. Every component builds on these tokens and utilities; * component stylesheets only add their own palettes and shapes. * * Layers: * 1. Light one source, above and slightly in front of the screen. * 2. Depth named elevations built from the light: recessed, flush, * raised, pressed, object. * 3. Material a surface recipe (leather, plastic, metal) that reads * --bevel-material and --bevel-material-edge. * 4. Motion two curves, a spring, and durations named by purpose. * 5. Shape radii, stitching, and the type scale for amounts. */ :root { /* 1. Light */ --bevel-highlight: oklch(1 0 0 / 0.22); --bevel-highlight-strong: oklch(1 0 0 / 0.35); --bevel-shade: oklch(0 0 0 / 0.32); --bevel-shade-strong: oklch(0 0 0 / 0.5); --bevel-cast: oklch(0.25 0.03 50 / 0.22); /* Stamped into a surface: shaded on the upper inner edge, lit below. */ --bevel-deboss: 0 -1px 0 oklch(0 0 0 / 0.45), 0 1px 0 oklch(1 0 0 / 0.12); /* 3. Material defaults; components and variants override these. */ --bevel-material: oklch(0.47 0.085 52); --bevel-material-edge: oklch(0.3 0.06 44); --bevel-material-recess: oklch(0.2 0.008 260); /* neutral dark; materials set their own */ --bevel-grain: url("data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' width='180' height='180'%3E%3Cfilter id='g'%3E%3CfeTurbulence type='fractalNoise' baseFrequency='.7' numOctaves='3' stitchTiles='stitch'/%3E%3CfeColorMatrix values='0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 .7 0 0 0 0'/%3E%3C/filter%3E%3Crect width='100%25' height='100%25' filter='url(%23g)'/%3E%3C/svg%3E"); --bevel-grain-size: 180px; /* 2. Depth */ --bevel-depth-recessed: inset 0 1px 2px var(--bevel-shade-strong), 0 1px 0 var(--bevel-highlight); --bevel-depth-flush: inset 0 1px 0 var(--bevel-highlight), inset 0 -1px 0 var(--bevel-shade); --bevel-depth-raised: inset 0 1px 0 var(--bevel-highlight), 0 1px 0 var(--bevel-material-edge), 0 2px 0 var(--bevel-material-edge), 0 3px 5px var(--bevel-shade); --bevel-depth-pressed: inset 0 1px 2px var(--bevel-shade), 0 1px 0 var(--bevel-highlight); /* A whole object resting on the page. */ --bevel-depth-object: inset 0 1px 0 var(--bevel-highlight), inset 0 -1px 0 var(--bevel-shade), 0 0 0 1px var(--bevel-material-edge), 0 1px 1px var(--bevel-cast), 0 6px 12px -2px var(--bevel-cast), 0 18px 32px -8px var(--bevel-cast); /* The shadow under a loose object, for filter: drop-shadow(). */ --bevel-depth-cast-sm: 0 4px 6px var(--bevel-cast); /* A thin object (a card) lying on another surface. */ --bevel-depth-sheet: inset 0 1px 0 var(--bevel-highlight-strong), inset 0 0 0 1px oklch(0 0 0 / 0.12), 0 -1px 2px oklch(0 0 0 / 0.18); /* 4. Motion */ --bevel-ease-out: cubic-bezier(0.23, 1, 0.32, 1); --bevel-ease-in-out: cubic-bezier(0.77, 0, 0.175, 1); /* Underdamped spring, ~8% overshoot. Pure CSS; pair with --bevel-duration-move or longer. */ --bevel-ease-spring: linear(0, 0.06, 0.202, 0.38, 0.561, 0.723, 0.856, 0.955, 1.023, 1.062, 1.081, 1.083, 1.075, 1.062, 1.047, 1.032, 1.019, 1.009, 1.002, 0.997, 0.994, 0.993, 0.993, 0.994, 1); --bevel-duration-press: 100ms; /* a control giving under a finger */ --bevel-duration-small: 200ms; /* hover lifts, tabs, small state changes */ --bevel-duration-move: 300ms; /* objects moving: cards, drawers */ --bevel-duration-ambient: 520ms; /* whole-scene changes: lighting */ --bevel-stagger: 30ms; --bevel-lift: 3px; /* how far an object rises on hover */ --bevel-perspective: 30rem; /* viewing distance for parts that turn in 3D (covers, flaps) */ /* Unchosen items in a group sit back in shadow. */ --bevel-dim: 0.82; /* 5. Shape */ --bevel-radius-xs: 0.25rem; --bevel-radius-sm: 0.5rem; --bevel-radius-md: 0.625rem; --bevel-radius-lg: 1rem; --bevel-radius-xl: 1.5rem; --bevel-stitch-width: 1.5px; --bevel-stitch-inset: 0.375rem; /* Amounts: the figure, its secondary parts (currency, cents), labels, fine print. */ --bevel-amount: 2.25rem; --bevel-amount-minor: 1.25rem; --bevel-label: 0.75rem; --bevel-fine: 0.6875rem; --bevel-tracking-label: 0.08em; /* stamped labels */ --bevel-tracking-print: 0.06em; /* printed marks on cards */ /* Paper and ink */ --bevel-paper: oklch(0.975 0.008 85); --bevel-paper-foreground: oklch(0.28 0.02 260); --bevel-paper-muted: oklch(0.48 0.015 260); --bevel-paper-rule: oklch(0.78 0.04 240 / 0.45); --bevel-paper-margin: oklch(0.68 0.14 25 / 0.45); --bevel-fibre: url("data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' width='240' height='240'%3E%3Cfilter id='f'%3E%3CfeTurbulence type='fractalNoise' baseFrequency='.9 .35' numOctaves='2' stitchTiles='stitch'/%3E%3CfeColorMatrix values='0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 .18 0 0 0 0'/%3E%3C/filter%3E%3Crect width='100%25' height='100%25' filter='url(%23f)'/%3E%3C/svg%3E"); /* Ink soaks unevenly: mostly solid with pale specks. Used as a mask. */ --bevel-ink-texture: url("data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' width='160' height='160'%3E%3Cfilter id='i'%3E%3CfeTurbulence type='fractalNoise' baseFrequency='.85' numOctaves='2' stitchTiles='stitch'/%3E%3CfeColorMatrix values='0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -2.4 0 0 0 2.1'/%3E%3C/filter%3E%3Crect width='100%25' height='100%25' filter='url(%23i)'/%3E%3C/svg%3E"); --bevel-ink-red: oklch(0.52 0.19 27); --bevel-ink-blue: oklch(0.44 0.14 262); --bevel-ink-green: oklch(0.5 0.12 155); --bevel-ink-black: oklch(0.3 0.01 260); --bevel-ink-amber: oklch(0.55 0.13 65); /* Brass and ivory: instrument hardware and dial faces */ --bevel-brass: oklch(0.76 0.11 82); --bevel-brass-edge: oklch(0.52 0.08 70); --bevel-ivory: oklch(0.95 0.025 90); --bevel-ivory-foreground: oklch(0.25 0.015 60); --bevel-needle: oklch(0.55 0.2 27); /* Desk stationery: legal pads, pens, pencils, exhibit stickers */ --bevel-pad: oklch(0.95 0.075 98); /* yellow legal pad */ --bevel-pad-foreground: oklch(0.27 0.03 255); --bevel-pad-rule: oklch(0.72 0.06 235 / 0.45); --bevel-pad-margin: oklch(0.62 0.16 25 / 0.55); --bevel-pen-red: oklch(0.52 0.2 27); /* correcting pen */ --bevel-pen-blue: oklch(0.42 0.15 262); /* writing pen */ --bevel-pencil: oklch(0.55 0.01 260); /* not written in ink yet */ --bevel-sticker: oklch(0.9 0.12 95); /* exhibit sticker */ --bevel-sticker-foreground: oklch(0.26 0.03 70); /* Handwriting. Bring a marker font (e.g. Permanent Marker) for the full effect; these are fallbacks. */ --bevel-font-marker: "Permanent Marker", "Marker Felt", "Chalkboard SE", ui-rounded, "Arial Rounded MT Bold", system-ui, sans-serif; } .dark { --bevel-highlight: oklch(1 0 0 / 0.14); /* Paper under dim light, not inverted: it's still paper. */ --bevel-paper: oklch(0.88 0.008 85); --bevel-ivory: oklch(0.86 0.022 90); --bevel-pad: oklch(0.86 0.07 98); --bevel-cast: oklch(0 0 0 / 0.55); } /* Depth */ @utility bevel-recessed { background-color: var(--bevel-material-recess); box-shadow: var(--bevel-depth-recessed); } @utility bevel-flush { box-shadow: var(--bevel-depth-flush); } @utility bevel-raised { background-color: color-mix(in oklch, var(--bevel-material), white 7%); background-image: linear-gradient(to bottom, var(--bevel-highlight), transparent 60%); box-shadow: var(--bevel-depth-raised); } @utility bevel-pressed { background-color: color-mix(in oklch, var(--bevel-material), black 4%); background-image: none; box-shadow: var(--bevel-depth-pressed); } @utility bevel-object { box-shadow: var(--bevel-depth-object); } /* Materials */ @utility bevel-leather { background-color: var(--bevel-material); background-image: var(--bevel-grain), linear-gradient(to bottom, var(--bevel-highlight), transparent 28%, transparent 72%, var(--bevel-shade)); background-size: var(--bevel-grain-size) var(--bevel-grain-size), 100% 100%; background-blend-mode: soft-light, normal; } @utility bevel-plastic { background-color: var(--bevel-material); background-image: linear-gradient(115deg, var(--bevel-highlight-strong), transparent 40%), linear-gradient(to bottom, transparent 25%, oklch(0 0 0 / 0.45)); box-shadow: var(--bevel-depth-sheet); } @utility bevel-metal { background-color: var(--bevel-material); background-image: linear-gradient(to bottom, var(--bevel-highlight-strong), transparent 45%, var(--bevel-shade) 100%), repeating-linear-gradient(90deg, oklch(1 0 0 / 0.06) 0 1px, transparent 1px 3px); box-shadow: inset 0 0 0 1px oklch(0 0 0 / 0.25), inset 0 1px 0 var(--bevel-highlight-strong); } /* Details */ @utility bevel-deboss { text-shadow: var(--bevel-deboss); } @utility bevel-stitch { border-color: var(--bevel-stitch, oklch(0.88 0.05 82 / 0.8)); border-style: dashed; border-width: var(--bevel-stitch-width); filter: drop-shadow(0 1px 0 var(--bevel-shade)); } /* A lit fill sitting in a recess (meters, progress). Colour from --bevel-fill. */ @utility bevel-fill { background-color: var(--bevel-fill); background-image: linear-gradient(to bottom, oklch(1 0 0 / 0.55), transparent 55%, oklch(0 0 0 / 0.18)); box-shadow: 0 0 6px -1px var(--bevel-fill); } /* A small indicator light. Colour from --bevel-led. */ @utility bevel-led { background-color: var(--bevel-led); background-image: radial-gradient(circle at 35% 30%, oklch(1 0 0 / 0.85), transparent 45%); box-shadow: 0 0 6px var(--bevel-led), inset 0 -1px 1px oklch(0 0 0 / 0.35), 0 1px 0 var(--bevel-highlight); } /* Paper: a sheet resting on the surface, with fibre in it. */ @utility bevel-paper { background-color: var(--bevel-paper); background-image: var(--bevel-fibre); background-size: 240px 240px; color: var(--bevel-paper-foreground); box-shadow: 0 1px 1px var(--bevel-cast), 0 6px 14px -4px var(--bevel-cast); } /* Ink on paper: multiplies into the surface and soaks unevenly. Colour from --bevel-ink. */ @utility bevel-ink { color: var(--bevel-ink, var(--bevel-ink-red)); border-color: currentColor; mix-blend-mode: multiply; mask-image: var(--bevel-ink-texture); mask-size: 160px 160px; } /* Glass over an instrument window: one reflection from the light above. Put on an overlay element. */ @utility bevel-glass { pointer-events: none; background-image: linear-gradient(165deg, var(--bevel-highlight-strong) 0%, transparent 38%, transparent 70%, var(--bevel-shade) 100%); } /* Material families: one per screen. Set on the screen's container. */ [data-bevel-family="leather"] { --bevel-cast: oklch(0.25 0.03 50 / 0.22); } [data-bevel-family="paper"] { --bevel-cast: oklch(0.3 0.01 250 / 0.16); } .dark :is([data-bevel-family="leather"], [data-bevel-family="paper"]) { --bevel-cast: oklch(0 0 0 / 0.55); } /* * Ruled paper: rules every --bevel-rule-height and a margin line at * --bevel-rule-margin. Set --bevel-sheet for the paper colour. The ruling * scrolls with the content. */ @utility bevel-ruled { background-color: var(--bevel-sheet, var(--bevel-paper)); background-image: linear-gradient( to right, transparent calc(var(--bevel-rule-margin) - 1px), var(--bevel-sheet-margin, var(--bevel-paper-margin)) calc(var(--bevel-rule-margin) - 1px) calc(var(--bevel-rule-margin) + 1px), transparent calc(var(--bevel-rule-margin) + 1px) ), repeating-linear-gradient( to bottom, transparent 0 calc(var(--bevel-rule-height) - 1px), var(--bevel-sheet-rule, var(--bevel-paper-rule)) calc(var(--bevel-rule-height) - 1px) var(--bevel-rule-height) ), var(--bevel-fibre); background-size: 100% 100%, 100% 100%, 240px 240px; background-attachment: local; color: var(--bevel-paper-foreground); box-shadow: 0 1px 1px var(--bevel-cast), 0 6px 14px -4px var(--bevel-cast); }Copy
ticket-sheet.tsxintocomponents/ui.components/ticket-sheet.tsx "use client" import * as React from "react" import { Radio as RadioPrimitive } from "@base-ui/react/radio" import { RadioGroup } from "@base-ui/react/radio-group" import { cn } from "cn" type TicketSheetProps = RadioGroup.Props<string> /** A sheet of perforated tickets, one per option. Picking one tears it off. */ function TicketSheet({ className, ...props }: TicketSheetProps) { return ( <RadioGroup data-slot="ticket-sheet" className={cn("bevel-paper grid grid-cols-2 gap-1 rounded-(--bevel-radius-xs) p-3", className)} {...props} /> ) } type TicketProps = RadioPrimitive.Root.Props<string> & { tone?: "vermilion" | "ultramarine" | "emerald" | "ochre" } function Ticket({ className, tone = "vermilion", children, ...props }: TicketProps) { return ( <RadioPrimitive.Root data-slot="ticket" data-tone={tone} className={cn( "ticket-perforated group/ticket relative block cursor-pointer bg-(--bevel-paper) outline-none select-none", "transition-[translate,rotate,filter] duration-(--bevel-duration-move) ease-(--bevel-ease-spring) motion-reduce:transition-none", "data-checked:-translate-y-(--ticket-tear-lift) data-checked:rotate-(--ticket-tear-tilt) data-checked:drop-shadow-(--bevel-depth-cast-sm)", "focus-visible:outline-2 focus-visible:outline-offset-2 focus-visible:outline-(--ticket-tone)", "data-disabled:cursor-not-allowed data-disabled:opacity-50", className )} {...props} > <span data-slot="ticket-face" className="relative flex h-full flex-col items-start gap-1 bg-(--ticket-tone) p-3 text-(--ticket-foreground) shadow-(--bevel-depth-flush) outline outline-1 -outline-offset-4 outline-current/40" > {children} </span> </RadioPrimitive.Root> ) } function TicketValue({ className, ...props }: React.ComponentProps<"span">) { return ( <span data-slot="ticket-value" className={cn("text-(length:--bevel-amount-minor) leading-none font-black tabular-nums", className)} {...props} /> ) } function TicketLabel({ className, ...props }: React.ComponentProps<"span">) { return ( <span data-slot="ticket-label" className={cn( "text-(length:--bevel-fine) font-bold tracking-(--bevel-tracking-print) uppercase", className )} {...props} /> ) } /** Small print: a fee or what the option includes. */ function TicketNote({ className, ...props }: React.ComponentProps<"span">) { return ( <span data-slot="ticket-note" className={cn("mt-auto text-(length:--bevel-fine)", className)} {...props} /> ) } export { TicketSheet, Ticket, TicketValue, TicketLabel, TicketNote } export type { TicketSheetProps, TicketProps }Copy
ticket-sheet.cssintoyour styles.styles/ticket-sheet.css /* * Ticket sheet: a sheet of perforated stamps or tickets, one per option. * Builds on bevel.css (paper, ink, depth, motion). */ :root { --ticket-hole: 0.25rem; /* perforation radius */ --ticket-tear-tilt: -2deg; /* a torn-off ticket sits slightly askew */ --ticket-tear-lift: 0.375rem; /* Each tone keeps 4.5:1 with its foreground at small print sizes. */ --ticket-vermilion: oklch(0.5 0.17 32); --ticket-ultramarine: oklch(0.45 0.15 265); --ticket-emerald: oklch(0.44 0.1 160); --ticket-ochre: oklch(0.78 0.13 80); --ticket-light-foreground: oklch(0.98 0.01 90); --ticket-dark-foreground: oklch(0.24 0.04 60); } [data-slot="ticket"] { --ticket-tone: var(--ticket-vermilion); --ticket-foreground: var(--ticket-light-foreground); } [data-slot="ticket"][data-tone="ultramarine"] { --ticket-tone: var(--ticket-ultramarine); } [data-slot="ticket"][data-tone="emerald"] { --ticket-tone: var(--ticket-emerald); } [data-slot="ticket"][data-tone="ochre"] { --ticket-tone: var(--ticket-ochre); --ticket-foreground: var(--ticket-dark-foreground); } /* * Perforated edge: a grid of holes, with the content box held solid so only * the margin (one hole deep) shows them. Half-holes land on the edge. */ @utility ticket-perforated { padding: calc(var(--ticket-hole) * 2); mask-image: radial-gradient(circle, transparent var(--ticket-hole), black calc(var(--ticket-hole) + 0.5px)), linear-gradient(black, black); mask-size: calc(var(--ticket-hole) * 3) calc(var(--ticket-hole) * 3), 100% 100%; mask-position: calc(var(--ticket-hole) * -1.5) calc(var(--ticket-hole) * -1.5), center; mask-repeat: round, no-repeat; mask-clip: border-box, content-box; mask-origin: border-box, content-box; }Import the stylesheets after Tailwind in your global CSS, foundation first.
globals.css @import "./bevel.css"; @import "./ticket-sheet.css";
Anatomy
Each part is its own component. Leave out the ones you don't need.
<TicketSheet>
<Ticket value="team" tone="vermilion">
<TicketLabel />
<TicketValue />
<TicketNote />
</Ticket>
</TicketSheet>Parts
| Part | Renders | What it does |
|---|---|---|
| TicketSheet | RadioGroup | The sheet. value, defaultValue, onValueChange. |
| Ticket | Radio | One perforated ticket. tone: vermilion, ultramarine, emerald, ochre. Lifts and tilts when chosen. |
| TicketValue | span | The big figure. |
| TicketLabel | span | What it is. |
| TicketNote | span | Small print: a fee, a limit. |