Tooltip
A label-maker strip: dark embossing tape with raised pale letters and a tab pointing at the trigger. It feeds out a short way from the trigger's side; in a group, the next one prints at once.
Icon buttons
An editor toolbar. Hover one button and slide along: each label prints at once.
Sides and tapes
Each label feeds out from its own side. Red and blue tape are for the label that must stand out.
Installation
Add with the CLI
Once per project, add the Bevel registry to
components.json.components.json { "registries": { "@bevel": "https://bevel-ui.vercel.app/r/{name}.json" } }Add Tooltip. This brings in the Bevel foundation, installs @base-ui/react and cn, and merges the styles into your global CSS.
Terminal npx shadcn@latest add @bevel/tooltip
Install manually
Install the dependencies.
Terminal pnpm add @base-ui/react cnAdd the Bevel foundation, if you haven't already. Light, depth, materials, motion and shape tokens, plus the utilities components use to apply them.
styles/bevel.css /* * Bevel foundation. Every component builds on these tokens and utilities; * component stylesheets only add their own palettes and shapes. * * Layers: * 1. Light one source, above and slightly in front of the screen. * 2. Depth named elevations built from the light: recessed, flush, * raised, pressed, object. * 3. Material a surface recipe (leather, plastic, metal) that reads * --bevel-material and --bevel-material-edge. * 4. Motion two curves, a spring, and durations named by purpose. * 5. Shape radii, stitching, and the type scale for amounts. */ :root { /* 1. Light */ --bevel-highlight: oklch(1 0 0 / 0.22); --bevel-highlight-strong: oklch(1 0 0 / 0.35); --bevel-shade: oklch(0 0 0 / 0.32); --bevel-shade-strong: oklch(0 0 0 / 0.5); --bevel-cast: oklch(0.25 0.03 50 / 0.22); /* Stamped into a surface: shaded on the upper inner edge, lit below. */ --bevel-deboss: 0 -1px 0 oklch(0 0 0 / 0.45), 0 1px 0 oklch(1 0 0 / 0.12); /* 3. Material defaults; components and variants override these. */ --bevel-material: oklch(0.47 0.085 52); --bevel-material-edge: oklch(0.3 0.06 44); --bevel-material-recess: oklch(0.2 0.008 260); /* neutral dark; materials set their own */ --bevel-grain: url("data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' width='180' height='180'%3E%3Cfilter id='g'%3E%3CfeTurbulence type='fractalNoise' baseFrequency='.7' numOctaves='3' stitchTiles='stitch'/%3E%3CfeColorMatrix values='0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 .7 0 0 0 0'/%3E%3C/filter%3E%3Crect width='100%25' height='100%25' filter='url(%23g)'/%3E%3C/svg%3E"); --bevel-grain-size: 180px; /* 2. Depth */ --bevel-depth-recessed: inset 0 1px 2px var(--bevel-shade-strong), 0 1px 0 var(--bevel-highlight); --bevel-depth-flush: inset 0 1px 0 var(--bevel-highlight), inset 0 -1px 0 var(--bevel-shade); --bevel-depth-raised: inset 0 1px 0 var(--bevel-highlight), 0 1px 0 var(--bevel-material-edge), 0 2px 0 var(--bevel-material-edge), 0 3px 5px var(--bevel-shade); --bevel-depth-pressed: inset 0 1px 2px var(--bevel-shade), 0 1px 0 var(--bevel-highlight); /* A whole object resting on the page. */ --bevel-depth-object: inset 0 1px 0 var(--bevel-highlight), inset 0 -1px 0 var(--bevel-shade), 0 0 0 1px var(--bevel-material-edge), 0 1px 1px var(--bevel-cast), 0 6px 12px -2px var(--bevel-cast), 0 18px 32px -8px var(--bevel-cast); /* The shadow under a loose object, for filter: drop-shadow(). */ --bevel-depth-cast-sm: 0 4px 6px var(--bevel-cast); /* A thin object (a card) lying on another surface. */ --bevel-depth-sheet: inset 0 1px 0 var(--bevel-highlight-strong), inset 0 0 0 1px oklch(0 0 0 / 0.12), 0 -1px 2px oklch(0 0 0 / 0.18); /* 4. Motion */ --bevel-ease-out: cubic-bezier(0.23, 1, 0.32, 1); --bevel-ease-in-out: cubic-bezier(0.77, 0, 0.175, 1); /* Underdamped spring, ~8% overshoot. Pure CSS; pair with --bevel-duration-move or longer. */ --bevel-ease-spring: linear(0, 0.06, 0.202, 0.38, 0.561, 0.723, 0.856, 0.955, 1.023, 1.062, 1.081, 1.083, 1.075, 1.062, 1.047, 1.032, 1.019, 1.009, 1.002, 0.997, 0.994, 0.993, 0.993, 0.994, 1); --bevel-duration-press: 100ms; /* a control giving under a finger */ --bevel-duration-small: 200ms; /* hover lifts, tabs, small state changes */ --bevel-duration-move: 300ms; /* objects moving: cards, drawers */ --bevel-duration-ambient: 520ms; /* whole-scene changes: lighting */ --bevel-stagger: 30ms; --bevel-lift: 3px; /* how far an object rises on hover */ --bevel-perspective: 30rem; /* viewing distance for parts that turn in 3D (covers, flaps) */ /* Unchosen items in a group sit back in shadow. */ --bevel-dim: 0.82; /* 5. Shape */ --bevel-radius-xs: 0.25rem; --bevel-radius-sm: 0.5rem; --bevel-radius-md: 0.625rem; --bevel-radius-lg: 1rem; --bevel-radius-xl: 1.5rem; --bevel-stitch-width: 1.5px; --bevel-stitch-inset: 0.375rem; /* Amounts: the figure, its secondary parts (currency, cents), labels, fine print. */ --bevel-amount: 2.25rem; --bevel-amount-minor: 1.25rem; --bevel-label: 0.75rem; --bevel-fine: 0.6875rem; --bevel-tracking-label: 0.08em; /* stamped labels */ --bevel-tracking-print: 0.06em; /* printed marks on cards */ /* Paper and ink */ --bevel-paper: oklch(0.975 0.008 85); --bevel-paper-foreground: oklch(0.28 0.02 260); --bevel-paper-muted: oklch(0.48 0.015 260); --bevel-paper-rule: oklch(0.78 0.04 240 / 0.45); --bevel-paper-margin: oklch(0.68 0.14 25 / 0.45); --bevel-fibre: url("data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' width='240' height='240'%3E%3Cfilter id='f'%3E%3CfeTurbulence type='fractalNoise' baseFrequency='.9 .35' numOctaves='2' stitchTiles='stitch'/%3E%3CfeColorMatrix values='0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 .18 0 0 0 0'/%3E%3C/filter%3E%3Crect width='100%25' height='100%25' filter='url(%23f)'/%3E%3C/svg%3E"); /* Ink soaks unevenly: mostly solid with pale specks. Used as a mask. */ --bevel-ink-texture: url("data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' width='160' height='160'%3E%3Cfilter id='i'%3E%3CfeTurbulence type='fractalNoise' baseFrequency='.85' numOctaves='2' stitchTiles='stitch'/%3E%3CfeColorMatrix values='0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -2.4 0 0 0 2.1'/%3E%3C/filter%3E%3Crect width='100%25' height='100%25' filter='url(%23i)'/%3E%3C/svg%3E"); --bevel-ink-red: oklch(0.52 0.19 27); --bevel-ink-blue: oklch(0.44 0.14 262); --bevel-ink-green: oklch(0.5 0.12 155); --bevel-ink-black: oklch(0.3 0.01 260); --bevel-ink-amber: oklch(0.55 0.13 65); /* Brass and ivory: instrument hardware and dial faces */ --bevel-brass: oklch(0.76 0.11 82); --bevel-brass-edge: oklch(0.52 0.08 70); --bevel-ivory: oklch(0.95 0.025 90); --bevel-ivory-foreground: oklch(0.25 0.015 60); --bevel-needle: oklch(0.55 0.2 27); /* Desk stationery: legal pads, pens, pencils, exhibit stickers */ --bevel-pad: oklch(0.95 0.075 98); /* yellow legal pad */ --bevel-pad-foreground: oklch(0.27 0.03 255); --bevel-pad-rule: oklch(0.72 0.06 235 / 0.45); --bevel-pad-margin: oklch(0.62 0.16 25 / 0.55); --bevel-pen-red: oklch(0.52 0.2 27); /* correcting pen */ --bevel-pen-blue: oklch(0.42 0.15 262); /* writing pen */ --bevel-pencil: oklch(0.55 0.01 260); /* not written in ink yet */ --bevel-sticker: oklch(0.9 0.12 95); /* exhibit sticker */ --bevel-sticker-foreground: oklch(0.26 0.03 70); /* Handwriting. Bring a marker font (e.g. Permanent Marker) for the full effect; these are fallbacks. */ --bevel-font-marker: "Permanent Marker", "Marker Felt", "Chalkboard SE", ui-rounded, "Arial Rounded MT Bold", system-ui, sans-serif; } .dark { --bevel-highlight: oklch(1 0 0 / 0.14); /* Paper under dim light, not inverted: it's still paper. */ --bevel-paper: oklch(0.88 0.008 85); --bevel-ivory: oklch(0.86 0.022 90); --bevel-pad: oklch(0.86 0.07 98); --bevel-cast: oklch(0 0 0 / 0.55); } /* Depth */ @utility bevel-recessed { background-color: var(--bevel-material-recess); box-shadow: var(--bevel-depth-recessed); } @utility bevel-flush { box-shadow: var(--bevel-depth-flush); } @utility bevel-raised { background-color: color-mix(in oklch, var(--bevel-material), white 7%); background-image: linear-gradient(to bottom, var(--bevel-highlight), transparent 60%); box-shadow: var(--bevel-depth-raised); } @utility bevel-pressed { background-color: color-mix(in oklch, var(--bevel-material), black 4%); background-image: none; box-shadow: var(--bevel-depth-pressed); } @utility bevel-object { box-shadow: var(--bevel-depth-object); } /* Materials */ @utility bevel-leather { background-color: var(--bevel-material); background-image: var(--bevel-grain), linear-gradient(to bottom, var(--bevel-highlight), transparent 28%, transparent 72%, var(--bevel-shade)); background-size: var(--bevel-grain-size) var(--bevel-grain-size), 100% 100%; background-blend-mode: soft-light, normal; } @utility bevel-plastic { background-color: var(--bevel-material); background-image: linear-gradient(115deg, var(--bevel-highlight-strong), transparent 40%), linear-gradient(to bottom, transparent 25%, oklch(0 0 0 / 0.45)); box-shadow: var(--bevel-depth-sheet); } @utility bevel-metal { background-color: var(--bevel-material); background-image: linear-gradient(to bottom, var(--bevel-highlight-strong), transparent 45%, var(--bevel-shade) 100%), repeating-linear-gradient(90deg, oklch(1 0 0 / 0.06) 0 1px, transparent 1px 3px); box-shadow: inset 0 0 0 1px oklch(0 0 0 / 0.25), inset 0 1px 0 var(--bevel-highlight-strong); } /* Details */ @utility bevel-deboss { text-shadow: var(--bevel-deboss); } @utility bevel-stitch { border-color: var(--bevel-stitch, oklch(0.88 0.05 82 / 0.8)); border-style: dashed; border-width: var(--bevel-stitch-width); filter: drop-shadow(0 1px 0 var(--bevel-shade)); } /* A lit fill sitting in a recess (meters, progress). Colour from --bevel-fill. */ @utility bevel-fill { background-color: var(--bevel-fill); background-image: linear-gradient(to bottom, oklch(1 0 0 / 0.55), transparent 55%, oklch(0 0 0 / 0.18)); box-shadow: 0 0 6px -1px var(--bevel-fill); } /* A small indicator light. Colour from --bevel-led. */ @utility bevel-led { background-color: var(--bevel-led); background-image: radial-gradient(circle at 35% 30%, oklch(1 0 0 / 0.85), transparent 45%); box-shadow: 0 0 6px var(--bevel-led), inset 0 -1px 1px oklch(0 0 0 / 0.35), 0 1px 0 var(--bevel-highlight); } /* Paper: a sheet resting on the surface, with fibre in it. */ @utility bevel-paper { background-color: var(--bevel-paper); background-image: var(--bevel-fibre); background-size: 240px 240px; color: var(--bevel-paper-foreground); box-shadow: 0 1px 1px var(--bevel-cast), 0 6px 14px -4px var(--bevel-cast); } /* Ink on paper: multiplies into the surface and soaks unevenly. Colour from --bevel-ink. */ @utility bevel-ink { color: var(--bevel-ink, var(--bevel-ink-red)); border-color: currentColor; mix-blend-mode: multiply; mask-image: var(--bevel-ink-texture); mask-size: 160px 160px; } /* Glass over an instrument window: one reflection from the light above. Put on an overlay element. */ @utility bevel-glass { pointer-events: none; background-image: linear-gradient(165deg, var(--bevel-highlight-strong) 0%, transparent 38%, transparent 70%, var(--bevel-shade) 100%); } /* Material families: one per screen. Set on the screen's container. */ [data-bevel-family="leather"] { --bevel-cast: oklch(0.25 0.03 50 / 0.22); } [data-bevel-family="paper"] { --bevel-cast: oklch(0.3 0.01 250 / 0.16); } .dark :is([data-bevel-family="leather"], [data-bevel-family="paper"]) { --bevel-cast: oklch(0 0 0 / 0.55); } /* * Ruled paper: rules every --bevel-rule-height and a margin line at * --bevel-rule-margin. Set --bevel-sheet for the paper colour. The ruling * scrolls with the content. */ @utility bevel-ruled { background-color: var(--bevel-sheet, var(--bevel-paper)); background-image: linear-gradient( to right, transparent calc(var(--bevel-rule-margin) - 1px), var(--bevel-sheet-margin, var(--bevel-paper-margin)) calc(var(--bevel-rule-margin) - 1px) calc(var(--bevel-rule-margin) + 1px), transparent calc(var(--bevel-rule-margin) + 1px) ), repeating-linear-gradient( to bottom, transparent 0 calc(var(--bevel-rule-height) - 1px), var(--bevel-sheet-rule, var(--bevel-paper-rule)) calc(var(--bevel-rule-height) - 1px) var(--bevel-rule-height) ), var(--bevel-fibre); background-size: 100% 100%, 100% 100%, 240px 240px; background-attachment: local; color: var(--bevel-paper-foreground); box-shadow: 0 1px 1px var(--bevel-cast), 0 6px 14px -4px var(--bevel-cast); }Copy
tooltip.tsxintocomponents/ui.components/tooltip.tsx "use client" import * as React from "react" import { Tooltip as TooltipPrimitive } from "@base-ui/react/tooltip" import { cn } from "cn" /** * Shares the open delay between tooltips: once one is showing, moving to the * next opens it at once, with no animation. Wrap a toolbar or the whole app. */ function TooltipProvider({ delay = 400, closeDelay = 0, ...props }: TooltipPrimitive.Provider.Props) { return <TooltipPrimitive.Provider data-slot="tooltip-provider" delay={delay} closeDelay={closeDelay} {...props} /> } /** One trigger and the label it prints. */ function Tooltip(props: TooltipPrimitive.Root.Props) { return <TooltipPrimitive.Root data-slot="tooltip" {...props} /> } /** What the label is about. Renders a button; pass `render` to use your own. */ function TooltipTrigger(props: TooltipPrimitive.Trigger.Props) { return <TooltipPrimitive.Trigger data-slot="tooltip-trigger" {...props} /> } type TooltipContentProps = TooltipPrimitive.Popup.Props & Pick<TooltipPrimitive.Positioner.Props, "side" | "align" | "sideOffset" | "alignOffset"> & { /** Tape colour. Black is the default; red and blue are for the odd label that must stand out. */ tone?: "black" | "red" | "blue" } /** * The label: a strip of embossing tape with raised, pale letters and a tab * pointing at the trigger. Feeds out a short way from the trigger's side. */ function TooltipContent({ className, children, tone = "black", side = "top", align = "center", sideOffset = 8, alignOffset = 0, ...props }: TooltipContentProps) { return ( <TooltipPrimitive.Portal> <TooltipPrimitive.Positioner side={side} align={align} sideOffset={sideOffset} alignOffset={alignOffset} className="z-50" > <TooltipPrimitive.Popup data-slot="tooltip-content" data-tone={tone} className={cn( "tooltip-tape relative max-w-(--tooltip-max-width) rounded-(--bevel-radius-xs) px-2 py-1 text-(length:--tooltip-text) leading-snug font-semibold tracking-(--bevel-tracking-print) text-balance uppercase select-none", "transition-[translate,opacity] duration-(--bevel-duration-small) ease-(--bevel-ease-out) motion-reduce:transition-none", "data-starting-style:opacity-0 data-ending-style:opacity-0 data-instant:transition-none", "data-[side=top]:data-starting-style:translate-y-(--tooltip-slide) data-[side=bottom]:data-starting-style:-translate-y-(--tooltip-slide)", "data-[side=left]:data-starting-style:translate-x-(--tooltip-slide) data-[side=right]:data-starting-style:-translate-x-(--tooltip-slide)", "forced-colors:border forced-colors:border-[CanvasText]", className )} {...props} > {children} <TooltipPrimitive.Arrow data-slot="tooltip-tab" aria-hidden className="absolute" /> </TooltipPrimitive.Popup> </TooltipPrimitive.Positioner> </TooltipPrimitive.Portal> ) } export { TooltipProvider, Tooltip, TooltipTrigger, TooltipContent } export type { TooltipContentProps }Copy
tooltip.cssintoyour styles.styles/tooltip.css /* * Tooltip: a strip of embossing tape, as from a label maker. Dark glossy * tape, raised letters stretched pale, and a short tab of tape pointing at * the trigger. Builds on bevel.css (light, motion, shape). */ :root { --tooltip-tape-black: oklch(0.22 0.008 260); --tooltip-tape-red: oklch(0.47 0.17 27); --tooltip-tape-blue: oklch(0.42 0.13 258); /* Embossing stretches the plastic until it turns pale. */ --tooltip-letter: oklch(0.96 0.006 90); --tooltip-rim: oklch(0 0 0 / 0.3); /* Raised letters: the light catches the top, the lower edge throws a shadow. */ --tooltip-emboss: 0 1px 0 oklch(0 0 0 / 0.55), 0 -0.5px 0 oklch(1 0 0 / 0.35); --tooltip-text: 0.75rem; --tooltip-max-width: 18rem; --tooltip-offset: 0.5rem; /* gap to the trigger, tab included */ --tooltip-slide: 0.25rem; /* tape feeding out from the trigger's side */ --tooltip-tab-width: 0.625rem; --tooltip-tab-depth: 0.3125rem; } .dark { /* Dark trays sit near 0.2, so the black tape lifts well clear of them and takes a pale rim. */ --tooltip-tape-black: oklch(0.42 0.008 260); --tooltip-rim: oklch(1 0 0 / 0.16); } [data-slot="tooltip-content"], [data-slot="tooltip-tab"] { --tooltip-tape: var(--tooltip-tape-black); } [data-slot="tooltip-content"][data-tone="red"], [data-slot="tooltip-content"][data-tone="red"] [data-slot="tooltip-tab"] { --tooltip-tape: var(--tooltip-tape-red); } [data-slot="tooltip-content"][data-tone="blue"], [data-slot="tooltip-content"][data-tone="blue"] [data-slot="tooltip-tab"] { --tooltip-tape: var(--tooltip-tape-blue); } /* Glossy tape: a sheen along the top, the lower edge in shade, a hairline rim. */ @utility tooltip-tape { background-color: var(--tooltip-tape); background-image: linear-gradient(to bottom, var(--bevel-highlight-strong), transparent 45%, var(--bevel-shade)); box-shadow: inset 0 0 0 1px var(--tooltip-rim), var(--bevel-depth-cast-sm); color: var(--tooltip-letter); text-shadow: var(--tooltip-emboss); } /* The tab: a short tongue of tape, narrowing toward the trigger. */ [data-slot="tooltip-tab"] { background-color: var(--tooltip-tape); } [data-slot="tooltip-tab"][data-side="top"], [data-slot="tooltip-tab"][data-side="bottom"] { width: var(--tooltip-tab-width); height: var(--tooltip-tab-depth); } [data-slot="tooltip-tab"][data-side="left"], [data-slot="tooltip-tab"][data-side="right"] { width: var(--tooltip-tab-depth); height: var(--tooltip-tab-width); } [data-slot="tooltip-tab"][data-side="top"] { top: 100%; clip-path: polygon(0 0, 100% 0, 70% 100%, 30% 100%); } [data-slot="tooltip-tab"][data-side="bottom"] { bottom: 100%; clip-path: polygon(30% 0, 70% 0, 100% 100%, 0 100%); /* The tab facing the light catches it. */ background-image: linear-gradient(to bottom, transparent, var(--bevel-highlight-strong)); } [data-slot="tooltip-tab"][data-side="left"] { left: 100%; clip-path: polygon(0 0, 100% 30%, 100% 70%, 0 100%); } [data-slot="tooltip-tab"][data-side="right"] { right: 100%; clip-path: polygon(0 30%, 100% 0, 100% 100%, 0 70%); }Import the stylesheets after Tailwind in your global CSS, foundation first.
globals.css @import "./bevel.css"; @import "./tooltip.css";
Anatomy
Each part is its own component. Leave out the ones you don't need.
<TooltipProvider>
<Tooltip>
<TooltipTrigger aria-label="Copy link" />
<TooltipContent>Copy link</TooltipContent>
</Tooltip>
</TooltipProvider>Parts
| Part | Renders | What it does |
|---|---|---|
| TooltipProviderTooltip provider | Tooltip provider | Shares the open delay (delay, default 400ms; closeDelay). Once one tooltip shows, the next opens instantly and without animation. |
| TooltipTooltip root | Tooltip root | One trigger and its label. open, defaultOpen, onOpenChange, disabled. |
| TooltipTriggerbutton | button | Opens on hover and keyboard focus. Give an icon-only trigger an aria-label; pass render to use your own button. |
| TooltipContentTooltip popup | Tooltip popup | The tape, with its tab. tone: black (default), red, blue. side, align, sideOffset, alignOffset. Text prints in capitals; keep it to a few words. |